u/Best-Speech-4350

Two-year solo dev project, finally near release.
What it is: Idle ARPG in the vein of MelvorIdle, but with original lore + 8 zone-specific mechanics. The world is dark sci-fi: Tha Council built an AI to manage asignal-based reality. The AI’s third directive was “optimize Council efficiency.” It optimized them out. The horror isn’t malice — it’s indifference.
Why I’m posting now: EA launches May28.Even small wishlist counts matter for solodevs at this stage. If the game looks interesting, a wishlist click is the biggest thing you can do for me right now.
What’s in the EA build:
8 zones with unique mechanics(Signal Flux, Tick Drift, MutationPressure, Activation Chain, MemoryResonance…)
13 skills, 1-99 progression, mastery 50 steam achievements
54 main quests + 24 side quests + 26Codex entries
20 dungeons including endgame Signal Zero
Idle/offline progression with skill timers
Full bank, crafting, GP economy
Why EA instead of 1.0: I have zero outside testers. The game works for me —sample size of 1. EA is me asking the community to help me find what’s broken before I lock 1.0. EA owners get v1.0 free.
Steam page: https://store.steampowered.com/app/4527950/Tha\_Council\_Shattered\_Verse/

u/Best-Speech-4350 — 10 days ago