u/BennyBoy26

Super Factory Manager and Crystal Assemblers Problem

Hi, new to Super Factory Manager (SFM) and Applied Energistics (AE). I have two sets of Crystal Assemblers dedicated to an AE processor each, both attached to a SFM network. I also have a pattern provider containing processing recipes for all of the processor patterns, including some other more complex parts.

When I request to make an item that requires the crafting of more than one processor, the raw resources go into a barrel which is the input for a bunch of IF statements in my SFM script. However, the processor ingredients sometimes get distributed incorrectly resulting in partial crafts being stuck in the two sets of crystal assemblers.

The typical IF statement goes like:

If Barrel has > 0 printed_logic_processor then

OUTPUT RETAIN 4 printed_logic_processor TO EACH logicAssembler SLOTS 2

OUTPUT RETAIN 4 printed_silicon TO EACH logicAssembler SLOTS 1

OUTPUT RETAIN 4 redstone TO EACH logicAssembler SLOTS 0

END

What would be the best solution for avoiding these partial crafting ingredients being left in the Crystal Assemblers? Is there a way to flush all the partial ingredients from the Crystal Assemblers back into the barrel to be redistributed again?

reddit.com
u/BennyBoy26 — 5 days ago