Advice / feedback re Basketball Management Sim
So, I've been working on a basketball management sim for a very long time. Recently, I've accelerated the work and it's progressing well. I'm interested to learn a few things... What would people wishlist in a game like this? What's included in other Sims (doesn't have to be basketball) that I would be crazy not to include? What are some clear "stay away from" ideas? Below is a general idea of most of the features:
* Possession-by-possession individual play resolution simulation engine
* Tactical schemes
* Player development and trait progression
* Roster and squad management
* Staff hiring and department building
* Arena system and progression
* Draft and free agent market - inclusive of FOW scouting system
* Finance and revenue management
* Reputation system (Court, Commercial, Fans)
* Chapter-based career mode with narrative progression
* Sandbox mode
* Difficulty settings - inclusive of honour mode (one save)
* Full season schedule, playoffs and promotion/relegation
* Two versions: Single Player via Steam and MMO-like via browser and mobile.
No need to be "polite" with me because I'm keen to learn rather than be placated. In other words, I'm after the critical feedback.
Cheers.