
Hot take: I think capital ships should be more defensive and less offensive.
IRL you don't see 2 aircraft carriers duking it out the way you see 2 Idrises in-game just blasting each other. Usually, they rely on their bombers and fighters to do the offensive part with force projection, while the capital ship itself handles logistics, houses the commander and serves as a rally point.
Sure, "it's a game, it's not supposed to be realistic" but it's still a bit awkward to see an Idris pulling forward speeds, while boosting, at the same rate as a Hornet at normal speed (220m/s).
In the way the Squadron 42 trailer does it, the capital ships weren't necessarily overextending the way people do in the PU either, because it seemed like positioning and keeping good cohesion between ships was vital to the strategy. In the PU meanwhile I see like 4 Idrises just lasering each other as if they were super heavy fighters.