Jmods can make all the excuses they want, but Masterwork melee is already a slog to make, then to make it into t92 required another chunk of effort, and the last talk was "we can't just jump it to t100", but why not, masterwork range/mage both are made at t100 from the start, no t90 build then t92 upgrade rubbish.
But, heres my issue, I think its a bit of cock and bull to say oh its not fair if we just bump it up, and thats ok, we already did the SLOG to make it t90 then t92, literally make each piece require 100 primal bars, and a 10 minute afk smithing process to upgrade to tier 100, I mean shit if you really need it to be costly, chuck in your tetsu essence 12 pieces, combined with 50 primal bars, a piece, for 12 primal tetsu trim, which added makes mw melee go to tier 100, its not that deep. bring them in line already. Stop trying to make us do another 5 hour grind to make it, the system is already there, just make an add on, that requires a few hours of primal gathering, and a 10 minute afk per piece. tl;dr; Why is mw melee still t92 and running on excuses and doesn't need another 10 hour upgrade slog added to it "for consistency"