Looking for Experienced Roblox FPS Developer (Combat/Gun System Polish)
Currently looking for an experienced Roblox FPS developer to help polish and improve combat systems for a Roblox PvP shooter tied to our character IP/brand, Slugburn.
Main things we’re looking to improve:
• weapon positioning/viewmodels
• proper ADS/aim-down-sights with zoom
• smoother aiming/combat feel
• aim assist / target assist
• recoil polish
• weapon animations
The core game already exists — we’re specifically looking for someone who understands modern FPS feel and can help make the gunplay feel smoother and more polished overall.
This would be milestone/fixed-pay work only (not hourly).
If interested, please send examples of Roblox FPS/shooter work you’ve done, especially anything involving gun systems, recoil, ADS, aim assist, or first-person combat mechanics.