u/AspectEntire5944

Stand Name: Dreams

Localized Name: Reverie

Namesake: Dreams - Fleetwood Mac

Stand Stats:

Power - D

Speed - C

Range - D

Durability - B

Precision - A

Potential - A

(Durability is used in place of Stamina because i felt it made more sense to the stand.)

Stand Ability: Dreams is an automatic Stand bound to the user that activates upon physical contact with a target, creating a link between the two and transporting both the user and the target into a shared mental landscape shaped like the target’s favorite story or most emotionally significant narrative. Within this Dreamscape, the environment, events, and characters are formed from the target’s memories, emotions, and subconscious interpretation of that story.

Inside the Dreamscape, both the user and the target are assigned narrative roles based on the target’s psyche, with the target typically taking the position of the central figure of the story while the user appears as an antagonist, rival, or key obstacle. The user has full control over the structure of the Dreamscape, shaping scenes, roles, and narrative direction as they choose.

The stability of the Dreamscape is determined entirely by the user’s mental state and physical condition. When the user is calm and focused, the Dreamscape is stable and fully controlled. When the user becomes mentally unstable or their physical body is under pressure, the Dreamscape becomes unstable, making it harder to maintain control over its structure (essentialy if the target lowers the users mental state by ragebaiting, lowering the users confidence via gaslighting, etc, it will lower the dreamscapes stability).

The stability of the Dreamscape directly affects both combatants. When the Dreamscape is highly stable, the user has greater control, stronger influence over the environment, and more consistent manipulation of the narrative. When the Dreamscape becomes unstable, the target becomes harder to control and gains more control over the dreamscape, allowing them more influence over their own actions and reducing the user’s dominance within the Dreamscape.

While Dreamscape is active, the user’s physical body enters a Hypnagogic state, placing it into a semi-autonomous condition where it can only perform basic movement. The body will never move too far from the target, as exceeding a certain range will weaken the link and eventually sever the link to the Dreamscape. During this state, the body has no combat awareness and does not actively fight, relying only on simple movement and positioning.

The Stand remains fully bound to the body and is the primary source of protection. Dreams has low physical strength and can perform weak offensive actions, but its main role is defensive, focusing on blocking, intercepting, and reducing damage to the user’s body rather than engaging in direct combat. The body only moves, while the Stand handles all defense and limited interaction.

If the Dreamscape is already active and the user’s physical body is then damaged, the stability of the Dreamscape is reduced depending on the severity of the damage. In addition, any physical damage inflicted on the user’s body is transferred directly to the user’s presence within the Dreamscape, manifesting as an equivalent physical injury of matching severity on their Dreamscape body. When the target is defeated within the Dreamscape, they are not directly killed, but instead suffer severe psychological and neurological strain upon waking, which can result in lasting mental instability, memory issues, or in extreme cases a coma-like state depending on their mental resilience. If the user is defeated within the Dreamscape, the connection is forcibly broken and both the user and target are ejected from the mental landscape. However, the user suffers mental backlash due to losing control of the Dreamscape, resulting in temporary disorientation, cognitive strain, and loss of focus.

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u/AspectEntire5944 — 14 days ago