u/Ashe_Itachi

Rules to help handle A combat only game

I am running a Pathfinder 1E Combat only quick leveling game.

Its basically Fight 3 battles (CR+1,2,3) starting from level 1-20 (Or death)

Level up get Level equivalent gold Rinse repeat.

Now in this kind of game what would you suggest to keep things from getting out of hand should I homebrew or ban? Anyone whos a huge number cruncher or knows mid-high level to keep things under some control

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u/Ashe_Itachi — 6 days ago
▲ 3 r/lfg

[Online] [PF1E ] [3-4 hour Sessions] [18+] [2 Seats] [Tuesday] [Weekly] [6:00 PM CT] - Random Encounters

Random Encounters
System: Pathfinder 1e
Open Slots: 3/5 Requirements: 18+, a computer that can run Roll20 and a decent mic
Time and Frequency: Tue Weekly sessions Session 1: 6:00 PM (CST), May 12, 2026 (Weekly) Platform: Roll20 and Discord

Combat Encounters
Campaign Description: This game is for you to make a character , and play him through levels 1-20. Truly stretch the legs of the builds you want to feel out. We play randomly as people can make it but am looking to build a community of people who like this play style and want to have pick up games through the week.
This game is based around the concept of fighting for your level a series of encounters CR equivalent +1,+2, then a +3 Challenging encounter. Once complete you level up get gold equivalent to your level then go to the next fight. It is all combat and the roleplay is what you make of it in character with your actions and flare while fighting.
We do this to test out monsters that DMs don't get to use often and find tune our skill at running fun but challenging combat encounter. Also players love it to test out builds they don't get to truly use since games don't last past certain levels.

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u/Ashe_Itachi — 6 days ago