
As the title suggests, I’m trying to run Black Myth: Wukong, but it keeps crashing. The game starts and gets to the shader compilation screen, but then it crashes with an error afterward.
System (laptop)-
cachyos
Kernel: 7.0.2-2
CPU- i7-9750H
GTX 1660 Ti Mobile
I tried lowering the VKD3D_MEMORY_LIMIT, but it didn’t help—the game still crashes.
Any help or suggestions would be greatly appreciated.
Thank you.
error log and further system info - https://pastebin.com/BNizzn32