u/Are_We_Coolio

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I am during creating quite large load order with above 600 esps, and while most of other issues I am able to navigate through conflicts, this one thing is the one that I have no idea what do to about. It irks me wrong way because I never had this issue plus I found nothing about after googling. I am sure somebody had this issue either, maybe solution is simpler than I am making it.

Those red floating objects. They don't even move around alongside actual blight storm, they just stay there. I have no assumptions about them only that they should be either gone or moving so quick I would not be able to see them during ash storm.

Third picture suggests issue is not about my esps, but about... Idk? Meshes? Textures? Animations? I have no idea what where I messed something during unpacking content to create this weird floating objects. Only mod that touched this 'Blight Cloud' above Dagoth Ur was Devilish Rocky Red Mountain, but I turned it off and looked into texures and meshes it touched. It didn't touch anything about actual 'Blight Cloud'. There is no other mod that touched exterior of Red Mountain and this particular thing.

Next, I turned off all my esps and only active plugins are my esms, neither of them does anything to this cloud, I am sure of it. Tamriel Rebuilt uses it some way maybe? But this is only thing that came into my head, other master files does nothing to similar areas.

When I use disable on this, actual ash storm above lava disappears but those weird floating red objects stay.

I use MGE XE with shaders, Weather Adjuster, Watch the Skies and Vapourmist, however, I don't think any of those four touches this particular cloud.

Did anyone had similar issue or have some possible answer what it is, why suddenly appeared there, what I did wrong to create it, where is some conflict, what should I do to repair it?

u/Are_We_Coolio — 10 days ago