
Additional notes:
Four new civs of your choosing. Four original, fully fleshed-out civilizations with unique landmarks, voice lines, music etc. Alternatively you can pick 2 original and 6 variant civs, but no more.
Crashes are fixed. Period. Through some advanced technology and fixes introduced by the best and brightest minds that the Microsoft can offer, the issue of sudden crashes becomes a thing of the past. For at least 2 years. That is the guarantee period.
We assume it is possible to implement. As previously explained, the best and brightest wizards from Microsoft make it happen. Now you can freely reconnect to any game currently in progress, that you were a part of before the desync.
You invest your resources in frequent S-tier tournaments, brilliantly organized LAN events and community meet-ups of all sorts. For 2 years there are weekly KPMM-styled tourneys, major tournaments akin to Red Bull Wololos at least once in 2 months.
You can rework all variant civs currently in the game. The new sweeping changes can even include new landmarks, voice lines, unique music, mechanics and such.
Brilliant devs increase the max limit of players per map to 10. Team games: 5 vs 5. FFA: 10 players. Huge maps, no downsides, smooth gameplay.
100 new taunts are immediately added to the game. Chosen by community.
Through the unyielding work by the greatest minds of our generation we achieve a perfect state of game balance - throughout all levels. Every civ has exactly the same chance of winning every single matchup regardless of the map, all strats (1 tc, 2 tc, fc...) are equally viable.
You can choose 1 major feature to be added in the next patch, for example: co-op (crucible, campagin), villager auto-queue, better modding tools.
Choose wisely. Remember, all unselected options shall not be implemented for at least the next 2 years. The future of AoE4 is in your hands!