u/AnyEquipment9079
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Every power request in my dystopian grid management game now carries political pressure
I’ve been expanding the narrative systems in Directive 220.
Important infrastructure requests can now arrive with political directives, hidden pressure, and conflicting priorities depending on the current state of the grid.
The game constantly evaluates the previous day and reacts through intranet reports, consequences, and new directives.
Inspired by the bureaucratic tension of Papers, Please — but focused on power distribution during a collapsing socialist regime.
u/AnyEquipment9079 — 4 days ago