
Here's a Thought: What If The Traitors Were Split Into Different Teams?
A possible format idea that I think would make the game have an extremely interesting twist. What if out of all the traitors that are picked in the beginning, they're split into 2 or so teams of their own? So that way, they aren't just fighting against the faithful, but enemy traitors as well? This pretty much hops off of what S4 gave us already thus far, but expanding it further.
Based off S4, with the secret traitor shortlisting x number of faithfuls for murder, and the normal traitors then picking who to murder from that shortlist. In this case, one TEAM of traitors chooses players as possible murder options. Then the other team has the role of murdering one of the players shortlisted.
Neither group of traitors would know each others' identities, so like the faithful, they are in the dark on that note too & are actively working to figure out who their opponent traitors are.
One idea is that every night, the roles would alternate back and forth. So if team 1 of traitors get to shortlist and team 2 murders from it, team 2 shortlists and team 1 murders the next night. And so on.
OR, another idea is having the traitors from both sides having to earn the right to murder/shortlist via the missions, so that money & shields aren't the only things to play for. They have to perform well in missions in order to be able to do X or Y in the turret, and do so without detection. The traitors with the least results gets to shortlist, while the winning traitor team gets to murder.
Thoughts?