
Hello everyone !
I am a new player (old buyer since February 2021 but still a new player 😁).
During my first playthrough, I was also watching a YouTuber who covered Captain of Industry, and I realized how intuitive that game’s codex (its crafting recipe list) was.
That gave me the idea to pause my DSP run and develop a small tool inspired by the CoI codex.
I’m sharing it today and would really appreciate your feedback, especially on whether it could be useful in the long term, since I don’t have the background to assess it properly.
I developed it to assist both new and veteran players in better forecasting their upcoming resource needs.
And if you decide to check the code… well, consider yourself warned. I wrote it rather quickly and didn’t exactly follow best coding practices.
If you wish to download the tool, the GitHub repository is available here: DSP Codex - Github
At the moment, the database is only available in English, and I’m working on a localization system. I’m also struggling to properly represent the Fractionator’s input and output flows, as I still haven’t figured out the exact per‑second ratios, even when testing in sandbox mode.