▲ 4 r/Guildwars2
Since GW2 throws gear at players at an ARPG rate, what could GW2 learn from the ARPG loot experience?
Legendary items have a special pop-up panel, but special drops like precursors don't give any special indications in the UI that something valuable has hit a player's bags. What could GW2 take from ARPGs to make the mountain of loot more comprehensible?
u/Alwaysontimeforever — 9 hours ago