u/AlbertiDev

Hi everyone,

I’m 17 and a few months ago I launched my first real app: Moneta, a personal finance tracker for iPhone.

I built it because I wanted a money app that felt clean, simple, and polished, without being overloaded or annoying to use.

With Moneta, you can track expenses and income, manage multiple accounts, create budgets, set saving goals, add recurring transactions, check charts, use a calendar view, and customize the app a bit to make it feel more personal.

The app is free to use, has no ads, and has no subscriptions.

If you’re looking for a simple finance tracker without subscriptions, I’d really appreciate it if you checked it out.

App Store link: Moneta

Price: Free

Subscriptions: No

Ads: No

u/AlbertiDev — 8 days ago
▲ 0 r/apps

A few months ago I launched my first app, Moneta.

For context, I’m 17 and this is my first real app, so I’m still new to all of this.

It’s a personal finance tracker for iPhone. I built it because I wanted something cleaner and less overwhelming than most finance apps I had tried. It lets you track expenses, income, accounts, budgets, saving goals, recurring transactions, charts, calendar view, and the usual stuff.

I recently updated the app, and I’m trying to understand what I should improve next.

After almost 5 months, it’s only at around 140 downloads. I haven’t done much marketing besides a few posts, so maybe that’s the main issue, but I’d like to know if the app itself looks useful enough or if the positioning/screenshots/App Store page are the bigger problem.

I’m not here to spam the app, so I’m mainly looking for honest feedback from people who use or build apps.

If something looks weak — the idea, UI, screenshots, name, App Store page, positioning, or marketing angle — please tell me.

Would you try an app like this, or would you skip it? And if you’d skip it, why?

If you would, here the link: Moneta

u/AlbertiDev — 8 days ago

A few months ago I released my first app, Moneta.

For context, I’m 17 and this is my first real app, so I’m still very new to all of this.

It’s a personal finance tracker for iPhone. I built it because I wanted a finance app that felt clean, polished, and not too overwhelming, while still letting me track expenses, income, budgets, saving goals, recurring transactions, accounts, charts, calendar view, and the usual stuff.

Yes, I know — another personal finance tracker.

I recently updated Moneta, so the screenshots are from the newer version. The app is free to use, has no ads, and I’m trying to keep it simple and privacy-friendly.

The thing is, after almost 5 months, it’s only at around 140 downloads.

I know I haven’t done much marketing apart from a few posts, so maybe that’s the main issue. But I’m trying to understand whether the app itself looks weak, the App Store page is not convincing, the positioning is bad, or if people just don’t know it exists.

I’m attaching screenshots of the app and the download stats. If anyone wants to try it, here’s the App Store: Moneta

I’m not looking for fake positivity. If something feels off — the UI, screenshots, name, App Store page, idea, positioning, or marketing angle — please tell me.

I’d really appreciate honest feedback, especially from people who have launched apps before.

u/AlbertiDev — 8 days ago
▲ 21 r/iosapps

A few months ago I released my first app, Moneta.

For context, I’m 17 and this is my first real app, so I’m still very new to all of this.

It’s a personal finance tracker for iPhone. I built it because I wanted a finance app that felt clean, polished, and not too overwhelming, while still letting me track expenses, income, budgets, saving goals, recurring transactions, accounts, charts, calendar view, and the usual stuff.

Yes, I know — another personal finance tracker.

I recently updated Moneta, so the screenshots are from the newer version. The app is free to use, has no ads, and I’m trying to keep it simple and privacy-friendly.

The thing is, after almost 5 months, it’s only at around 140 downloads.

I know I haven’t done much marketing apart from a few posts, so maybe that’s the main issue. But I’m trying to understand whether the app itself looks weak, the App Store page is not convincing, the positioning is bad, or if people just don’t know it exists.

I’m attaching screenshots of the app and the download stats. If anyone wants to try it, here’s the App Store: Moneta

I’m not looking for fake positivity. If something feels off — the UI, screenshots, name, App Store page, idea, positioning, or marketing angle — please tell me.

I’d really appreciate honest feedback, especially from people who have launched apps before.

u/AlbertiDev — 8 days ago

A few months ago I launched my first app, Moneta. For context, I’m 17 and this is my first real app, so I'm new to all this.

It’s a personal finance tracker for iPhone (IOS 26). I built it because I wanted something clean and polished for tracking expenses, income, budgets, saving goals, recurring transactions, accounts, charts, and so on, without feeling overloaded. (Yes, I know, yet another tracker...)

I’ve recently updated Moneta, so the screenshots show the newer version. The app is free to use, has no ads, and I’m trying to keep it simple and privacy-friendly.

I’m not looking for fake positivity. If something looks weak (UI, screenshots, App Store page, name, idea, positioning, the marketing angle) please tell me.

After almost 5 months, I’m only at around 140 downloads.

I know I haven’t done much marketing besides a few posts, so I’m not expecting crazy numbers, but I’m trying to understand whether the problem is the app, or simply the fact that nobody knows it exists.

I’m attaching screenshots of the app and the download stats. If someone wants to try the app, there you go: Moneta

I’d really appreciate honest feedback, especially from people who have launched apps before. 😊

u/AlbertiDev — 8 days ago