u/Al-Ghurair

▲ 154 r/Saros

CHANGELOG

Gameplay & Balance

  • Improved the accuracy of bullet bounces
  • Lowered the amount of Power gained from the Power Generator weapon trait
  • Added damage scaling to the Powered Dash artifact and updated the visuals

World & Level Design

  • Fixed collision and geometry issues in multiple biomes

Audio

  • General minor bug fixes and improvements

UI / Accessibility

  • Colour settings:
    • New colour categories
    • Added preview images
    • Settings for HUD Power Indicator
    • Added colour matching for Armor Integrity Gauge Corruption
  • Fixed issues regarding ammo, weapon charge bar and boss invulnerability indicator
  • Fixed Second Chance visibility when using Carcosan Modifiers

Technical & Performance

  • Optimization
    • Adjusted reflection quality
  • Cinematics
    • Prologue and Eclipse Device sequence improvements
    • Optimizations to Depth of Field
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u/Al-Ghurair — 9 days ago