▲ 154 r/Saros
CHANGELOG
Gameplay & Balance
- Improved the accuracy of bullet bounces
- Lowered the amount of Power gained from the Power Generator weapon trait
- Added damage scaling to the Powered Dash artifact and updated the visuals
World & Level Design
- Fixed collision and geometry issues in multiple biomes
Audio
- General minor bug fixes and improvements
UI / Accessibility
- Colour settings:
- New colour categories
- Added preview images
- Settings for HUD Power Indicator
- Added colour matching for Armor Integrity Gauge Corruption
- Fixed issues regarding ammo, weapon charge bar and boss invulnerability indicator
- Fixed Second Chance visibility when using Carcosan Modifiers
Technical & Performance
- Optimization
- Adjusted reflection quality
- Cinematics
- Prologue and Eclipse Device sequence improvements
- Optimizations to Depth of Field
u/Al-Ghurair — 9 days ago