Unity 3D Generalist specializing in environment creation, level layout and lighting.
I build game scenes from concept to final in Unity, including:
- 3D modeling (props / modular assets)
- Scene setup and level layout
- Lighting and atmosphere
My work includes:
Full pipeline (personal work)
- From concept → modeling → final Unity sceneEnvironment production (based on provided concept)
- Turning concept art into in-game scenesTeam projects
- Responsible for environment setup, lighting and Unity integration
Focused on small to mid-scale scenes with efficient turnaround.
Open to small tasks or scene improvements (layout / lighting / polish).
Available for short-term / small-scope work.
Note: Some showcased scenes include collaboration with VFX, animation, and character work.
My role focuses on environment creation, scene setup, and lighting in Unity.
Feel free to DM me here or email: zhouchad7@gmail.com