
The State you find mfs after playing Invincible Vs after six matches, and a few rematches;
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• Since most of the posts on this sub have either been completely just blind rants i decided to write something coherent and either see if I get down voted to all hell or actually get some constructive responses instead of just fighting games vets talking out the sides of their necks.
• My current feelings about this game are mixed because while i enjoy the game (which I've tried to tell some of these morons but they still make it seem as if I don't and I'm just gonna drop the game after awhile which idk why tf i would do that after i spent 50 dollars of my earned bucks of something i was interested in)
• There's obviously a lotta or a couple issues with the game that can't be ignored when it comes to balancing and some characters being far overtuned than others
• Take note if you comment some ol' bullshit that even seems like your saying skill issue I'm not responding because your part of what's wrong with this community and fighting games as a genre.
• The Criticisms I do have •
- The Assists are in a little bit of an odd spot for me, where it can be fine in some places, some of the things assists seem a bit silly.
- Take Atom Eve, Powerplex and Ella Mental (Maybe even Cecil but I'll get on that later) they have backwards assist inputs that allow them to use their projectiles which I don't mind but they used the boosted version at no cost which I think is a little dumb
- Most people I've seen with an atom eve on their team don't even actually use eve and just spam the wall bounce projectile she has on assist
- The same with Poweplex happens but his projectile is a bit more forgiving but you it hits you for a little bit more damage compared to Ella or Eve
- Ella Mental on the other hand has one of the most bullshit projectiles (IN MY OPINION) Because this projectile when boosted hits you multiple times, putting you in a position that leads to a mix up.
- The Cooldowns are extremely short which I'm not sure how to feel about it cause on one hand i understand but at the same time it makes block pressuring like riding a bike for anybody.
- Super Meter in this game is another thing I'm not sure about because the amount you gain is actually crazy, allowing you to continue damage with active tags when you have another bar of super
- What i wish they did with this mechanic is allow some of the defensive options to be used instead of boost bars, that's the only thing i dislike about super meter is just it never being used outside of supers like some other fighters.
- Another thing is sometimes heroic strike just feels like a waste sometimes especially if you by some grace whiff the input, i wish you could follow up after a heroic strike but y'know i guess it's supposed to not be like that
- Assist Breaking feels more detrimental than life saving as your sacrifice boost meter and 50% of the assist help that you called in for that
- I remember seeing a clip too where a dude tried to whiff punish and for some reason Conquest still had his armor 💔
- Overall i like the game but it's a lil janked sometimes and i frankly do not like the people it attracts neither but hey what do you think what criticisms do you have (and please don't let it be about rage quitting I've seen enough and I'm not tryna hear that, cause mfs act like they've never met a ragequitter before)