M1 combat system (combo, hit detection)
Abilities / skills (cooldowns, effects)
Damage + health system
Blocking / dodging
Stun / knockback system
Animations
Idle, walk, run
4-hit M1 combo
Skill animations
Hit reaction / stun
Dash / movement
Visual Effects (VFX)
Hit effects (punch impact)
Ability effects (energy, trails)
Dash effects
Ground cracks / shockwaves
Sound (SFX)
Punch sounds
Ability sounds
Movement (dash, jump)
Background music
UI (User Interface)
Health bar
Cooldowns for abilities
Damage indicators
/ character select
Game Systems
Respawn system
Spawn points
Kill tracking/ leaderboard
USD/Robux
u/Acceptable_Pitch3066 — 11 days ago