u/AardvarkWestern4430

stability

stability

https://preview.redd.it/9znjg9spjl0h1.png?width=1238&format=png&auto=webp&s=cedd32af187edcb1fa1538ed2475b53901ba0c5b

https://preview.redd.it/b4zgxh2hjl0h1.png?width=1205&format=png&auto=webp&s=d22d93fff7e98d22280c23264296f5f1ff287b8a

Hey, I’ve noticed one of my planets has low stability. Nothing really screams why it's so low, and I don’t think resource deficits are the issue since I'm not negative overall. Did this change after the newest update? I also noticed they removed some of the specialized districts like energy, minerals, and food. My pops are under a Stratified Economy, but this is the only planet—other than my newly conquered ones—that is this low. This one only has ruler pops on it. It actually got down to 10%, so I reloaded. Usually, if I kept crime low and amenities up, I never had to deal with this. All my other planets are above 50% stability, so why is this one dropping?

(Please note, this is like the first time I've played since the reworks on ships.)

reddit.com
u/AardvarkWestern4430 — 3 days ago

Has anyone else noticed how braindead the AI becomes during a defensive siege? Why aren't you shooting the ram? Why are you ignoring the siege tower? Instead, you’re targeting a random cluster of archers that can’t even touch us behind these massive stone walls.

But the moment the roles are reversed and we're the ones attacking, the enemy AI suddenly becomes the 'Chris Kyle of Bannerlord.' They have pinpoint accuracy, sniping my ram and towers before I can even reach the gates. It’s just one of a million things about this game that makes it feel broken after more than a few hours of play. i hate the clear Artificial Difficulty

reddit.com
u/AardvarkWestern4430 — 12 days ago