So in the overland testing stations the most effective way to run them is on level 19. Now why is that? You have the highest grade 5 gear chance in comparison to enemy Health. Everything above 19 the Health scales more than the bonus loot chance which effectively kills your weapons durability more than the loot increase you get. In addition to that you have a higher risk of dying which really kills your gears durability. Its absolutely not incentivising you to run stations at higher levels especially since loot increases fully stop after level 40. I really love running the dungeons and challenging myself but its just not worth it. I would love to see how high I can climb in those stations but with the current dropchances there is no reason to ever go above 40 and even going anything above 19 only makes sense to save time if you get really fast run times with 0 deaths on those difficulties at the price of higher durability loss.
u/A_BRONCE_PLAYER
▲ 20 r/duneawakening
u/A_BRONCE_PLAYER — 10 days ago