My physics-driven space sim 9.8 just got a much bigger solar system! Looking for playtesters for May 16
I’m the developer of 9.8, a physics-driven space agency sim about launching rockets, exploring a solar system, building off-world infrastructure, and trying not to explode.
The next playtest starts May 16 (will stay up after that as well), and I’m looking for players to join our community who can try the new build and give feedback.
This update adds:
- 15 new worlds (33 celestial bodies total)
- visual upgrades across returning worlds
- planetary rotation
- a new celestial body discovery system
- visual upgrades, such as rings, eclipses, shadows, and reflections
- the n-body physics of celestial bodies now allow for reparenting, submoons and elliptical orbits
- new performance-friendly render settings so everyone can play
If you’re interested, the Discord is where I’m coordinating the playtest:
Discord server
And as always, your wishlist is much appreciated!