
Hey everyone! 👋
I’ve started a daily Unity tutorial series focused on learning one concept at a time for complete beginners.
Today’s video covers the Inspector Window — components, transforms, tags, layers, prefabs, multi-object editing, debug mode, and a few workflow tips that beginners usually miss.
I tried to keep it short, practical, and easy to follow instead of overwhelming people with too much information at once.
✅️ Topics covered:
GameObjects & Components
Transform basics
Tags & Layers
Prefab overrides
Add Component workflow
Multi-object editing
Inspector shortcuts
Play Mode warning
Debug Mode
Would love feedback from more experienced Unity devs on:
pacing
clarity
audio/editing
whether the explanations make sense for beginners
🎥 Video:
Thanks!
u/MihTha012 — 7 days ago