Dear players
Kronos V has now been live for more than 4 hours, and what an eventful launch it has been.
Some people told us that by the fifth launch things should finally go smoothly. Apparently, after more than 6 years between projects, you can still accidentally connect the wrong database and temporarily turn thousands of players into aspiring Game Masters. Yes — for approximately 4 glorious minutes, some of you experienced the forbidden power of GM commands before reality was restored less than 8 minutes later.
Except for this tiny “world-ending catastrophe,” we were also busy live-tuning dynamic respawns and resolving some heavier server lag during the opening rush. Thankfully, most of these issues were resolved within the first 45 minutes, with respawn adjustments happening even faster.
At the end of the day, despite a few launch surprises, Kronos V is now stable and running extremely well, especially considering the absolutely insane number of players online right now. Honestly, the population exceeded even our own expectations. We knew the timing was good, we knew Vanilla nostalgia is powerful, and yes, maybe we got lucky in a few areas — but this level of interest still caught us completely off guard.
We are only human. Even with years of experience behind the Team, unexpected things can still happen during launches of this scale. What matters most is that the issues were identified within minutes and resolved quickly and professionally.
Most importantly, we would like to sincerely thank all of you for the incredible support, patience, memes, excitement, bug reports, panic messages, and overall madness surrounding today’s launch.
We hope Kronos V becomes a great home for both current and future players, and we wish you nothing but the best possible pure Vanilla experience.
Team Kronos