
Velyst: Rendering Typst in realtime (Bevy + Imaging + Vello)
Link: https://github.com/voxell-tech/velyst
Hey Reddit folks, I’ve been experimenting with real-time Typst rendering inside Bevy using Vello. The idea is to treat Typst as something more like a reactive, interactive 2d vector scene.
One interesting aspect is that Typst functions can be evaluated and rendered dynamically, which opens up possibilities for dashboards, data visualization, motion graphics (sth I’m heavily targeting, similar to manim), UIs
I’m working hard towards making the scene queryable/modifiable (esp for animations). Curious what the Typst community thinks. What use cases would you want from “live Typst”?
Any feedback is welcomed! Especially around architecture or use cases I might be missing.