r/trailmakers

Project Hail Mary ship!

7.5k comp 6 part, 75% scale, Adrian atmosphere made with reshade. Yes the centrifuge expansion way is accurate

u/Creepy-L-Y-N-X — 1 day ago

Deadly nadder {httyd} second post.

This is the weaponized version going for a flight and a proof that it actually flies.

As I said on my previous post it is available on the PlayStation workshop at least and I may try and make the other dragons I just need to know if you all want that as well.

u/GeneralArwen-147 — 24 hours ago

In your opinion, what is the most underrated sandbox building game? Mine is Trailmakers!

I absolutely love building complex vehicles, planes, and machines in sandbox games. Right now, Trailmakers is my favorite because it gives you so much freedom to create whatever you want, but I feel like not enough people are talking about it.

I love tinkering with a build for hours until it works perfectly. Which sandbox or building games do you guys play to showcase your creativity? I'd love to hear your recommendations and talk to you about what makes these games so fun to play!

reddit.com
u/snotpiet — 7 hours ago

Why nose diving and pitching by itself, also how to fix

I finished my plane but from certain angle, lets say -5 to -10 degrees it starts going full down and i rlly dont know how to fix it, wings are pretty close to the tip, and i think mass is centered, i wanna stop it from going full down but i also dont wanna force it to be 15 degrees but to straight fly in less than 5 degress at least

u/Opening-String-2692 — 19 hours ago

just updated an old heli of mine

700 complexity, 1624.1kg, max speed of 170mph (273kph), 3 large cannons & 4 smart cannons, all weapons on 0.5 auto aim.

despite the slow speed, it more than makes up for it in the survivability of the design, over the 2(?) years its proven to be able to easily win a fight or even ram other aircraft that reach speeds over 400mph (643kph) & fight shielded jets that have emps, fight anti-air, ships and more.

this hasnt been updated at all until now, most noticeable changes being the livery for better effectiveness in tagless fighting, and moving the weapons upfront & downward away from the center which mostly solves the problem of shooting itself with cannons.

smaller changes being the relocation of logic & other systems from the tail to behind the seat, reorganization of blocks to minorly improve survivability & aesthetics, and more precise stabilization & mobility to counter the weapon relocation

u/MrDudeWithaKnife — 22 hours ago
▲ 34 r/trailmakers+1 crossposts

Slipspace Rupture Detected - Halo Fleet

Some screenshots from a fleet I’ve been making the past 6 months

u/NotThatSmart490 — 13 hours ago

problem with my helicopter

I have a balance problem; it goes straight up, but it wobbles all over the place. I have tried everything but nothing helps

u/snotpiet — 3 hours ago