After nearly 1k hours, I think I'm gonna play Voyageur again.
Apologies for the entire essay.
So, a veteran player here, 978 gameplay hours in. This game is one of those that I love and keep coming back to, and can't wait for BLACKFROST.
After a long pause not playing the game, I came back for Ep 5. And after beating it, redirected myself to Survival, as you'd guess.
Initially made a gunloper-like custom game, played for a few in-game days, but I think I messed up one of the settings and I was swimming in loot, meat and food. I got most of the essentials in like 2-3 days, maybe the stars just aligned IDK, but felt guilty because it was just too easy. So I decided to stop playing that run and decided to go for a proper vanilla Interloper run instead.
In the Loper run, I spawned in DP. Looted up the region, went to CH, looted most of it too, then went to ML, and went for a forge run in FM. You know, the usual. At this point, it's a repetitive pattern for me, where I only loot and live in the regions I know like the back of my hand. I stabilized well and therefore felt aimless, I'd exit the game after every achievement (like making the run, harvesting a bear etc.). So I decided to go blind to Far Territories.
The way there was rocky with back-to-back blizzards, failed goats etc. but I made it somewhat fine and stabilized in Last Lonely House in SP. But for some reason, I don't feel like going back in the game. It just feels like Interloper punishes the slightest mistake with a hint of death, even though I never came close to dying. It feels like you're never thriving, you're just trying to survive. I know that's ironic because I know very well the theme of this game, but still... Even as an experienced player, you're always two or three bad decisions in a row away from death on Interloper (can't even imagine Misery). And I feel like I don't feel comfortable exploring, taking my time to go around, see places I've never seen.
As someone who encouraged people in this subreddit to always accept failure and learn from mistakes, I now find myself stuck. I don't wanna get back in that run. Even if I do, I feel like I'll exit the game in the nearest other shelter I find.
I know there's no rules that say "you have to play the hardest difficulty you can survive in". At the same time, I know I'll have it too easy if I play a lower difficulty, so feeling kinda guilty for that. But I feel like going for a long survival run in Voyageur, where I charcoal map the entire game, do the tales for the first time ever, loot every single POI, have a superbase packed with everything, do a bunch of woodworking, do trades all the time for rare items etc. You know, a run where I truly aim to not only survive but thrive for thousands of days.
I just don't think I can do that on Interloper. For one, every item in the entire game has a ticking time bomb in decay, which I find very annoying. I understand it's there for balance reasons, but seeing as I have clothes from 20 years ago in my IRL wardrobe, I just don't think items should magically disappear lol.
TLDR: I want to play a lower difficulty where I thrive, but feeling guilty as I'll have it too easy.