Man I wanna play this so bad
That's all I want to say. I like star trek, I wanna play the star trek game. So how are y'all this mother's day?
That's all I want to say. I like star trek, I wanna play the star trek game. So how are y'all this mother's day?
Hey everyone,
Long time lurkee, first time poster. I just started running my first STA with a group of people. 3rd session in and now some have fallen ill/prior engagements. I was just introducing a new player into the mix so I really would like to run the session, but more like an "while the awayteam (most of the absent players) is on the planet, the ships in orbit encounters something", which would allow me to run the session with backup chars and the new player to get his teeth in.. Any ideas on how to continue?
Let’s assume species isn’t the issue, just the story. How would you stat this character out?
I've been working on stuff for my campaign and after hours of playing around I stumbled on thelcars.com which has a great HTML set up for LCARS. That got me thinking about presenting this to my players.
THE ISSUE! I don't want to see the web bar - it breaks immersion into the world. I want to hand my players a PADD and just have them go at it.
ENTER - Fully Kiosk Browser on Android. This has been a crazy upgrade - by loading the HTML files onto my tablet I was able (with a little tinkering) to load it into the browser. This means I can program a website around my campaign and host it all locally.
Of course for brownie points - I might load the whole thing onto a local web server - so that my players can browse on their own devices... hard to say if that would be worth the effort.
**SEE SMALL UPDATE IN COMMENTS**
Hello,
I am fairly new to STA (still going through the Starter Kit), but my group wants to continue playing once we are done. We are a group of Star Trek Veterans and Star Trek Newbies.
One of my players wants to play a Borg (as in, fully Borg, not Liberated) and at first I got this idea down. I did think about it, though, and think we came up woth a good compromise. I just want to run it past more experienced players.
Basically, their character is a "Borg Queen", one of many backups that were deployed after the Borg Queen died in First Contact. But something went wrong in the assimilation process and the Host retained its emotions and empathy. This lead, over time, to a Queen that was reluctant to assimilate anyone that didnt want it (i.e. everyone) and instead took up medicine as a way to help others. But still "jokes" that they could heal them completely of only they joined their collective.
Eventually they run into Starfleet and show an interest in joining. Starfleet heavily resists (pun intended) this idea, but Section 31 likes this idea and recruits them. This is were they start the story, as a newly formed team for Section 31.
Is this a viable character? What kinds of things am I missing that may complicate things? (The player knows that if they actually assimilate anyone there would be serious ramifications.)
Thank you
So, this was one of my first adventures in Star Trek Adventures in PBP form, which meant I didn’t have to try and emulate Himiko Toga’s very distinct voice. She’s a Romulan and in a “family cell” as per that one Picard writer interview. Her partners are Pinky (who you’ve seen before) and a Romulan scientist named Tooru who defected to the Federation and brought T’Miko with her. Her special skills include stabbing threats to Narendra Station. I toyed with making her a Changeling to stay truer to the character lore, but I felt like that might be a little Mary Sue for a comparatively simple campaign and Pinky the xB was already pushing it. And yes, she blushes green. No, she doesn’t always take her meds.
Has anyone else considered adding GPL to their ongoing campaigns? I've been doing my research into items and expenses in Star Trek and have been having fun with the idea of some things having a wealth cost. It's not totally outside the rules as wealth is included in the Klingon Core. I could see it coming into use in a Pirate campaign too.
Feelings?
I'll start by saying I am a new GM but have played around with Table Top Simulator for other reasons and have been prepping a STA2e campaign in Foundry VTT. So generally I am asking "What tips do you have for a new GM working with a VTT? What is the best one? What setting are must haves for STA2e?"
but here is my take so far about a few things - I've been preparing in Foundry VTT to run a few missions of STA2e and have noticed:
If you want to get the most out of using the VTT to play - you might want to consider staying below version 11. This is because the great UI mod does not support the latest version of Foundry and the latest update for the 2e game system does not support earlier versions (I believe prior to 13...).
While STA2e seems very TOTM from what I am reading - creating maps aren't always helpful. That being said - the ability to prep journals, items and maintain character sheets for NPC's as well as PC's seem real useful. Do you guys make maps for your adventures and ships?
Creating scripts to do mundane tasks can be a huge time save. I am not a coder (I have some experience with CSS and HTML but would have to look up most of the code again) and ended up "vibe" coding via bing search while trying to solve some of my problems. I'm not a fan of Gen AI for art so I have mixed feelings about this. I figure in the future, you wouldn't write a Holonovel program from scratch - so having the "computer" write a script to bulk import my items is using AI as a tool rather than as art.
Foundry VTT seems like a great replacement for world anvil - do you guys prep in world anvil at all? How do you feel about subscription fees? I believe in milestone releases - so a fully featured product that's worth spending $XX on instead of $X.XX per month forever. This has caused me to avoid World Anvil - even if they do have a lifetime option.
I'm sure I could come up with a few more thoughts about Foundry - but I would love to hear your feelings and how you've been using a VTT to help with your games.
I've started running the Shackleton semi-sandbox with the Tilikaal campaign in the 2nd edition, and I was wondering whether anyone has experience with running in with 2e. I already found a helpful topic regarding how to adapt the region effects to 2e, but other than that I haven't really noticed much yet. We use our own ship instead of the Lexington but I reckon that that's not much of an issue.
We're also not running it during the regularly suggested 2 timelines, but rather during the motion picture era (turtleneck uniform is best uniform) without a large timejump. Is there anything I should take into account when doing that?
https://docs.google.com/spreadsheets/d/1L3y61awXhYQK5iBrDlom-lFylOiiwoPGb3o1l9WBThk/edit?usp=sharing
Make a copy and you can sort, filter, etc.
I'm considering also doing lifepaths, as those are starting to get a bit out of hand as well. Tell me if you'd find that handy.