r/linuxaudio

I've seen to many mixed opinions. Anyone knows if the Akai MPK Mini 4 is fully Linux-compatible? What about the Arturia Minilab 3? For use with Reaper.

TL;DR: I basically want all the functionality of whatever MIDI controller I buy, to work. Not necessarily out of the box, but it would be ideal not having to spend 10 hours to get it to work. Will most likely be using Reaper, because from what I read Ardour is not that good for MIDI. Is the Akai MPK Mini 4 my best bet for what I want? Full beginner, wanna make synthwave, not looking to become a pro, just to enjoy a new hobby. I understand Arturia requires some Windows / Mac software to get all of its features / to config it.

===============================

I searched Reddit, I went to Perplexity to have it search more sites as well. I am a beginner with a love for synthwave. By day I'm a programmer, so I don't care much about becoming a professional, but this new hobby seems really lovely and a nice change of pace.

For the DAW I chose Reaper - best blend of features, from what I read. Would have chosen Ardour because it is open source, but I read it's not as good for MIDI, and I don't work with C or C++, so I can't contribute that much to it either way. I wanna make synthwave mainly, and branch off into other electronic music, remixes maybe, who knows.

Wanted to pick a good beginner MIDI controller. Loved the look of the Arturia Minilab 3, but I read online that to properly config it, you need Windows or a Mac. I would rather not go through that hassle - not aiming for becoming a pro, so not willing to sacrifice my convenience like that.

Second choice, and also recommended a lot, is the Akai MPK Mini 4. Cannot be 3 because I don't like the idea of the joystick. Per my understanding, no special software is needed to config the Akai, correct?

But the big question is: do the buttons that are not MIDI work? I saw they are are called transport buttons, I think. The play, rec, pause etc. buttons that you find on the Mini 4 (and I think some of this functionality is also on the Minilab 3?).

As a last hurrah, ChatGPT mentioned Novation Launchkey Mini MK3? But I think that was just a fluke? From what I read, these are tightly integrated with Ableton.

Edit: Of course I saw the typo in the title only after clicking save.

reddit.com
u/digiTr4ce — 16 hours ago
▲ 10 r/linuxaudio+1 crossposts

Working on 4TRK Documentation

4TRK is a new musical workstation, inspired by retro computer software - I have been creating it for almost 1 month.

What do you think of the design? The app itself comes with lots of themes and a theme editor so it was tough to choose what colours to go for.

DrumCloud by Fuimadane – Linux Plugin (CLAP, VST3, LV2)

I’ve released DrumCloud by Fuimadane, a granular plugin for Linux built especially for drum loops, percussion and rhythmic sample material.

The idea behind it was to create something that could reshape drum loops in different ways — from subtle movement and scan-based variation to broken grooves, smeared textures and more experimental rhythmic sound design.

DrumCloud is available in CLAP, VST3 and LV2 formats, and supports loading your own samples directly from the UI.

Features:

Linux plugin

CLAP / VST3 / LV2

Granular playback engine

Multiple scan modes

Waveform view

Sync X control

Native sample loading from the UI

Saves and recalls sample, mode and settings in the host

If anyone wants to check it out, search for: DrumCloud by Fuimadane

You can find it on my Gumroad and on my GitHub releases page.

Feedback is very welcome.

github.com
u/chmod_666_music — 17 hours ago
▲ 11 r/linuxaudio+1 crossposts

Roker Pack 1.0 - Guitar plugins for Windows and Linux

Finally, I'm pleased to present the first release of my guitar VST3 plugin package for Windows and Linux. You can download it and read the documentation here:
https://psemiletov.github.io/rokerpack/

What's included:

  • Two highly visual guitar tuners - for bass and regular six-string guitar (tested only on electric; I haven't changed the strings on my acoustic for years).
  • Bronza - a classic 60s-style fuzz. This is the effect I use most often - to gently build a foundation and then layer a chorus or flanger on top. But even as a standalone effect, Bronza is very pleasing.
  • Grelka - an overdrive with flexible controls. Drive, Level, plus Low Cut and High Cut filters to trim unwanted highs or lows.
  • Metalluga - a simple and fierce distortion. Pay attention to the Gate knob to eliminate unwanted noise.
  • Charm - a saturator that adds analog warmth.
  • Mistral - a simple and pleasant flanger.
  • Tembr — a Baxandall-style EQ, known from old-school gear with only bass and treble controls. Tuned specifically for guitar — won't work well for other instruments.

Installation:

  • Windows: Download and run RokerPack-Setup.exe
  • Linux: Download pre-built binaries or build from source

License:
Public Domain - free as in freedom.

A few words about development:
These plugins were developed with the help of AI DeepSeek - without it, it would have taken me much more time. I first implemented these effects many years ago in my own unfinished DAW. Later, they found a life in my LV2 plugin set called Bedroom Studio Plugins. Recently, I decided to give them a GUI and port them to VST3. After dealing with the Steinberg SDK and various GUI frameworks, I ended up porting everything to JUCE. Along the way, I also wrote two guitar tuners - for bass and standard six-string guitar. And, ROKER PACK was developed literally with a guitar in hand.

reddit.com
u/peter-semiletov — 19 hours ago
▲ 4 r/linuxaudio+1 crossposts

Vovious?

Has anyone tried to run Vovious via yabridge for pitch correction? If so, did you experience any GUI-breaking bugs? (i.e. JUCE-related, Wine version-related, etc.)

Additionally, I see that it isn't included among the supported DAWs per the official site, but has anyone gotten ARA working for Vovious in Bitwig?

reddit.com
u/Hydrog1ng3r — 1 day ago
▲ 3 r/linuxaudio+1 crossposts

Does anyone recommend a free PipeWire/Flatpak live vocoder/synthesizer?

I need something for a DnD campaign where I'm an android but just doing a voice irl isn't easy. I installed easyeffects but there's not plugin installer/way to install outside pulgins/any vocoder/synth plugins, or that I know of.

reddit.com
u/toggle581 — 1 day ago

Any stand-out Linux only audio tools?

Im currently on Mac but keen to explore music making on Linux. Ive read a lot about how Mac and Windows stuff is not compatible with Linux but what software is there that is exclusive to linux?

Doesnt have to be fancy fully-features daws, (pretty happy with ableton tbh) just looking for any new fun tools that can inspire creativity, spur a different approach, lead to some sonic exploration?

reddit.com
u/SMB-RTD — 2 days ago

SuperLooper

RtAudioLinux's SuperLooper

SuperLooper is a Linux JACK-based intelligent looper built with Qt Widgets. It is designed for live sample recording, assignment, trimming, looping, sync, and mixer control from a computer keyboard, mouse, on-screen piano keyboard, and MIDI input.

Current Status

This project is under active development. The primary tested build path is Qt5. CMake includes Qt6 selection support, but the Qt6 build path is currently untested.

Features

  • 88-key piano widget for mouse, QWERTY, and MIDI note input.
  • Mode cycle: Normal -> Record -> Playback -> Edit. (On a Digital Piano , the left pedal cycles through modes)
  • JACK stereo capture and playback ports.
  • Drag audio files into the sample pool, then assign samples to piano keys.
  • Record fixed-length, held-key length, or auto-trimmed loops. (also , keys can be armed and recording activated with the middle pedal)
  • Root loop tempo calculation and RubberBand sync stretching.
  • Sample pool A/B labeling, layered playback, append, trim, clone, export, and delete.
  • Edit-mode key controls: volume, pan, mute, solo, group bus, and play/pause.
  • Master gain, peak meter, final soft limiter, fades, and optional loop crossfade.
  • Four mixer group buses: Group A, Group B, Group C, Group D.
  • Runtime resampler selection with automatic preference for soxr when available.
  • JSON state save/load, including samples, key assignments, trims, mixer settings, and app settings.

Dependencies

Install the development packages for:

  • CMake 3.20+
  • Ninja or another CMake generator
  • C++20 compiler
  • Qt5 Widgets, or Qt6 Widgets if testing Qt6
  • JACK
  • libsndfile
  • FFmpeg libraries: libavformat, libavcodec, libavutil, libswresample
  • RubberBand
  • RtMidi
  • Optional: soxr
  • Optional: libsamplerate

On Debian/Ubuntu-style systems, the package set is typically similar to:

bash sudo apt install build-essential cmake ninja-build
qtbase5-dev qttools5-dev-tools
libjack-jackd2-dev libsndfile1-dev
libavformat-dev libavcodec-dev libavutil-dev libswresample-dev
librubberband-dev librtmidi-dev
libsoxr-dev libsamplerate0-dev

Package names vary by distribution.

Build

From the project root:

bash cmake -S . -B build -G Ninja -DBUILD_TESTING=ON cmake --build build ctest --test-dir build --output-on-failure

Run:

bash ./build/SuperLooper

Qt Selection

CMake supports selecting the Qt major version:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=AUTO cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=5 cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=6

AUTO prefers Qt5 when available. If Qt5 is not available and Qt6 is available, it tries Qt6. Qt6 support is present but untested.

Optional Resamplers

SuperLooper always has FFmpeg swresample available through the FFmpeg dependency. Additional resamplers can be controlled with:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_SOXR=ON cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_LIBSAMPLERATE=ON

When built in, soxr is the preferred automatic backend. Runtime selection is available from Settings -> Audio and Mixer Settings....

JACK Setup

Start JACK before connecting the app. Then use:

text Audio -> Connect to JACK

SuperLooper creates two input ports and two output ports, and it tries to auto-connect physical capture and playback ports.

Basic Workflow

  1. Start JACK.
  2. Launch SuperLooper.
  3. Choose Audio -> Connect to JACK.
  4. Drag audio files from the file browser into the sample pool.
  5. Drag a sample from the pool to a piano key to assign it.
  6. Use the left pedal or grave key to cycle modes.
  7. In Record mode, press a key to record a loop for that key.
  8. In Playback mode, press an assigned key to start looping; press again to stop at the loop end.
  9. In Edit mode, select a key and adjust volume, pan, mute, solo, group bus, and play/pause.

Keyboard Shortcuts

  • Grave key: cycle Normal -> Record -> Playback -> Edit.
  • [ / ]: shift QWERTY piano octave.
  • Arrow keys in sample pool: move selected sample.
  • Delete: remove/delete selected sample.
  • A / B: label selected sample for A/B operations.
  • Space: layered play A+B.
  • Enter: append B to A as a new sample.
  • Ctrl+T: auto-trim selected sample.
  • Ctrl+S: edit start marker.
  • Ctrl+E: edit end marker.
  • Ctrl+C: create a trimmed clone from start/end markers.
  • Shift+E: export in-memory samples to a typed directory.

State Files

Use:

text File -> Save State... File -> Load State...

State files are JSON. If samples only exist in memory, SuperLooper writes WAV files beside the state file in a sibling sample folder.

License

SuperLooper is licensed under the GNU General Public License version 3. See COPYING.

The names RtAudioLinux's SuperLooper and SuperLooper, and the project icon/branding, should be treated as project identity. If you publish modified builds, use clear attribution and avoid implying that unofficial builds are endorsed by the original project.ehttps://github.com/rtaudiolinuxv1-gt/SuperLooperhttps://github.com/rtaudiolinuxv1-gt/SuperLooperhttps://github.com/rtaudiolinuxv1-gt/SuperLooperhttps://github.com/rtaudiolinuxv1-gt/SuperLooperhttps://github.com/rtaudiolinuxv1-gt/SuperLooperRtAudioLinux's SuperLooper

SuperLooper is a Linux JACK-based intelligent looper built with Qt Widgets. It is designed for live sample recording, assignment, trimming, looping, sync, and mixer control from a computer keyboard, mouse, on-screen piano keyboard, and MIDI input.

Current Status

This project is under active development. The primary tested build path is Qt5. CMake includes Qt6 selection support, but the Qt6 build path is currently untested.

Features

  • 88-key piano widget for mouse, QWERTY, and MIDI note input.
  • Mode cycle: Normal -> Record -> Playback -> Edit. (On a Digital Piano , the left pedal cycles through modes)
  • JACK stereo capture and playback ports.
  • Drag audio files into the sample pool, then assign samples to piano keys.
  • Record fixed-length, held-key length, or auto-trimmed loops. (also , keys can be armed and recording activated with the middle pedal)
  • Root loop tempo calculation and RubberBand sync stretching.
  • Sample pool A/B labeling, layered playback, append, trim, clone, export, and delete.
  • Edit-mode key controls: volume, pan, mute, solo, group bus, and play/pause.
  • Master gain, peak meter, final soft limiter, fades, and optional loop crossfade.
  • Four mixer group buses: Group A, Group B, Group C, Group D.
  • Runtime resampler selection with automatic preference for soxr when available.
  • JSON state save/load, including samples, key assignments, trims, mixer settings, and app settings.

Dependencies

Install the development packages for:

  • CMake 3.20+
  • Ninja or another CMake generator
  • C++20 compiler
  • Qt5 Widgets, or Qt6 Widgets if testing Qt6
  • JACK
  • libsndfile
  • FFmpeg libraries: libavformat, libavcodec, libavutil, libswresample
  • RubberBand
  • RtMidi
  • Optional: soxr
  • Optional: libsamplerate

On Debian/Ubuntu-style systems, the package set is typically similar to:

bash sudo apt install build-essential cmake ninja-build
qtbase5-dev qttools5-dev-tools
libjack-jackd2-dev libsndfile1-dev
libavformat-dev libavcodec-dev libavutil-dev libswresample-dev
librubberband-dev librtmidi-dev
libsoxr-dev libsamplerate0-dev

Package names vary by distribution.

Build

From the project root:

bash cmake -S . -B build -G Ninja -DBUILD_TESTING=ON cmake --build build ctest --test-dir build --output-on-failure

Run:

bash ./build/SuperLooper

Qt Selection

CMake supports selecting the Qt major version:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=AUTO cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=5 cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=6

AUTO prefers Qt5 when available. If Qt5 is not available and Qt6 is available, it tries Qt6. Qt6 support is present but untested.

Optional Resamplers

SuperLooper always has FFmpeg swresample available through the FFmpeg dependency. Additional resamplers can be controlled with:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_SOXR=ON cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_LIBSAMPLERATE=ON

When built in, soxr is the preferred automatic backend. Runtime selection is available from Settings -> Audio and Mixer Settings....

JACK Setup

Start JACK before connecting the app. Then use:

text Audio -> Connect to JACK

SuperLooper creates two input ports and two output ports, and it tries to auto-connect physical capture and playback ports.

Basic Workflow

  1. Start JACK.
  2. Launch SuperLooper.
  3. Choose Audio -> Connect to JACK.
  4. Drag audio files from the file browser into the sample pool.
  5. Drag a sample from the pool to a piano key to assign it.
  6. Use the left pedal or grave key to cycle modes.
  7. In Record mode, press a key to record a loop for that key.
  8. In Playback mode, press an assigned key to start looping; press again to stop at the loop end.
  9. In Edit mode, select a key and adjust volume, pan, mute, solo, group bus, and play/pause.

Keyboard Shortcuts

  • Grave key: cycle Normal -> Record -> Playback -> Edit.
  • [ / ]: shift QWERTY piano octave.
  • Arrow keys in sample pool: move selected sample.
  • Delete: remove/delete selected sample.
  • A / B: label selected sample for A/B operations.
  • Space: layered play A+B.
  • Enter: append B to A as a new sample.
  • Ctrl+T: auto-trim selected sample.
  • Ctrl+S: edit start marker.
  • Ctrl+E: edit end marker.
  • Ctrl+C: create a trimmed clone from start/end markers.
  • Shift+E: export in-memory samples to a typed directory.

State Files

Use:

text File -> Save State... File -> Load State...

State files are JSON. If samples only exist in memory, SuperLooper writes WAV files beside the state file in a sibling sample folder.

License

SuperLooper is licensed under the GNU General Public License version 3. See COPYING.

The names RtAudioLinux's SuperLooper and SuperLooper, and the project icon/branding, should be treated as project identity. If you publish modified builds, use clear attribution and avoid implying that unofficial builds are endorsed by the original project.RtAudioLinux's SuperLooper

SuperLooper is a Linux JACK-based intelligent looper built with Qt Widgets. It is designed for live sample recording, assignment, trimming, looping, sync, and mixer control from a computer keyboard, mouse, on-screen piano keyboard, and MIDI input.

Current Status

This project is under active development. The primary tested build path is Qt5. CMake includes Qt6 selection support, but the Qt6 build path is currently untested.

Features

88-key piano widget for mouse, QWERTY, and MIDI note input.

Mode cycle: Normal -> Record -> Playback -> Edit. (On a Digital Piano , the left pedal cycles through modes)

JACK stereo capture and playback ports.

Drag audio files into the sample pool, then assign samples to piano keys.

Record fixed-length, held-key length, or auto-trimmed loops. (also , keys can be armed and recording activated with the middle pedal)

Root loop tempo calculation and RubberBand sync stretching.

Sample pool A/B labeling, layered playback, append, trim, clone, export, and delete.

Edit-mode key controls: volume, pan, mute, solo, group bus, and play/pause.

Master gain, peak meter, final soft limiter, fades, and optional loop crossfade.

Four mixer group buses: Group A, Group B, Group C, Group D.

Runtime resampler selection with automatic preference for soxr when available.

JSON state save/load, including samples, key assignments, trims, mixer settings, and app settings.

Dependencies

Install the development packages for:

CMake 3.20+

Ninja or another CMake generator

C++20 compiler

Qt5 Widgets, or Qt6 Widgets if testing Qt6

JACK

libsndfile

FFmpeg libraries: libavformat, libavcodec, libavutil, libswresample

RubberBand

RtMidi

Optional: soxr

Optional: libsamplerate

On Debian/Ubuntu-style systems, the package set is typically similar to:

bash sudo apt install build-essential cmake ninja-build

qtbase5-dev qttools5-dev-tools

libjack-jackd2-dev libsndfile1-dev

libavformat-dev libavcodec-dev libavutil-dev libswresample-dev

librubberband-dev librtmidi-dev

libsoxr-dev libsamplerate0-dev

Package names vary by distribution.

Build

From the project root:

bash cmake -S . -B build -G Ninja -DBUILD_TESTING=ON cmake --build build ctest --test-dir build --output-on-failure

Run:

bash ./build/SuperLooper

Qt Selection

CMake supports selecting the Qt major version:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=AUTO cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=5 cmake -S . -B build -G Ninja -DSUPERLOOPER_QT_VERSION=6

AUTO prefers Qt5 when available. If Qt5 is not available and Qt6 is available, it tries Qt6. Qt6 support is present but untested.

Optional Resamplers

SuperLooper always has FFmpeg swresample available through the FFmpeg dependency. Additional resamplers can be controlled with:

bash cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_SOXR=ON cmake -S . -B build -G Ninja -DSUPERLOOPER_WITH_LIBSAMPLERATE=ON

When built in, soxr is the preferred automatic backend. Runtime selection is available from Settings -> Audio and Mixer Settings....

JACK Setup

Start JACK before connecting the app. Then use:

text Audio -> Connect to JACK

SuperLooper creates two input ports and two output ports, and it tries to auto-connect physical capture and playback ports.

Basic Workflow

Start JACK.

Launch SuperLooper.

Choose Audio -> Connect to JACK.

Drag audio files from the file browser into the sample pool.

Drag a sample from the pool to a piano key to assign it.

Use the left pedal or grave key to cycle modes.

In Record mode, press a key to record a loop for that key.

In Playback mode, press an assigned key to start looping; press again to stop at the loop end.

In Edit mode, select a key and adjust volume, pan, mute, solo, group bus, and play/pause.

Keyboard Shortcuts

Grave key: cycle Normal -> Record -> Playback -> Edit.

[ / ]: shift QWERTY piano octave.

Arrow keys in sample pool: move selected sample.

Delete: remove/delete selected sample.

A / B: label selected sample for A/B operations.

Space: layered play A+B.

Enter: append B to A as a new sample.

Ctrl+T: auto-trim selected sample.

Ctrl+S: edit start marker.

Ctrl+E: edit end marker.

Ctrl+C: create a trimmed clone from start/end markers.

Shift+E: export in-memory samples to a typed directory.

State Files

Use:

text File -> Save State... File -> Load State...

State files are JSON. If samples only exist in memory, SuperLooper writes WAV files beside the state file in a sibling sample folder.

License

SuperLooper is licensed under the GNU General Public License version 3. See COPYING.

The names RtAudioLinux's SuperLooper and SuperLooper, and the project icon/branding, should be treated as project identity. If you publish modified builds, use clear attribution and avoid implying that unofficial builds are endorsed by the original project.

u/Fit-Problem-6666 — 2 hours ago

Granular live effect plugins to replace soundtoys' crystallizer?

Preparing to check out ubuntu studio to finally leave windows. Mostly want to do live signal processing with Bitwig. Soundtoys' Crystallizer is the heart of my projects and I've been looking for linux native replacements, but have found none so far.

Breaking it down to the bare minimum I'm looking for a granular delay that can be used as live effect with varispeed-like pitch control (pitch changes with length, like it would on tape) that is able to reverse the buffer and offers at least 4 seconds of bufferlength.

Any tips what might fit the list?

reddit.com
u/Grauschleier — 2 days ago

Linux amp sim for bass

I've been using Guitarix for playing both guitar and bass. It works just fine, but the amps, effects etc are geared more towards guitar. Does anyone have any recommendations for playing bass on Linux? Thanks.

reddit.com
u/scorpion-and-frog — 2 days ago

Update to the Megalo cover that i posted :P

Made using mostly stock plugins from Bitwig except for the guitar and drums :D

u/IllustriousDuck3326 — 2 days ago

Can Android stop supporting the playback of an audio or video format forever?

They’re saying that a new audio format called OAC is going to be released and that it will be the successor to the Opus format. But what exactly does it mean to be a “successor”? Does it mean that once OAC is released and some time passes, it will become the standard, and companies and people will all want to use it? But what will happen to Opus after that? I mean in the long term, like 50 or 100 years from now, when companies and people no longer use it — will the Opus format disappear completely and stop existing? Or is it that operating systems (Android, iOS, Windows) will no longer be able to play it natively? For example, if I have 1,000 audio files in Opus format stored in the cloud, and 100 years from now I download them to listen on my phone — will Android no longer be able to play them natively? Will I have to use some external app? Also, since Android has already added native support for Opus, can it remove that support in the future, or will it work forever? I know there’s the case of MP3, which was released a long time ago and still works today. But MP3 is very popular. Opus only started working properly from Android 10 onward, and now they want to release another format just to replace it. Also, could the same thing happen to MP3? That is, 50 or 100 years from now, will Android no longer be able to play it natively?

reddit.com

New tool: SmoothIR

Hi, I just finished a new tool I'm working on for a while. It's called SmoothIR.
SmoothIR is a tool for creating impulse responses (IRs) through spectral matching of two audio files – with a focus on musically useful results rather than purely technical accuracy.

more over here:
https://github.com/brummer10/SmoothIR

u/brummer10 — 3 days ago
▲ 5 r/linuxaudio+1 crossposts

What if Wine could just use my existing Windows install? (Dual-boot dream)

Hey everyone

So I dual-boot: 300GB Windows, 700GB Linux. I've got FL Studio fully set up on Windows with all my plugins, VSTs, presets, custom paths, the whole workflow. not easy to get it all setup.

Now I'm trying to do music production on Linux, and I keep reading "just use Wine!" or "try Bottles!" which just doesn't cut it cuz I have to:

- Reinstall FL Studio

- Reinstall every single plugin (if they we can be installed on linux)

- Re-register licenses

- Re-point VST folders

- Re-import presets and configs

- Pray the audio backend doesn't crackle

…all for a second copy of the exact same setup I already have on the other partition.

Here's my question:

Why can't Wine just point to my existing Windows installation?

It feels like i'd be duplicating gigabytes of work and disk space for no reason. I'm not trying to boot Windows but just borrow its installed apps and configs while I'm in Linux.

Is this:

- Technically impossible? (Wine ≠ Windows kernel, registry magic, etc.)

- Actually doable and I'm just missing the right tool/flag?

reddit.com
u/Khizar_KIZ — 4 days ago
▲ 21 r/linuxaudio+1 crossposts

Anyone here actually using NAM on stage? How are you doing it?

We all have been using NAMs at home and of course it sounds great, but I want to know how you all use it on live performances.

From what I’ve seen it’s mostly either laptops or a few dedicated pedal solutions.

If you’re using it on stage, which route are you going with and why? Are you connecting directly to the P.A. or still using cabinets?

Mostly curious what’s actually makes sense in live situations and what doesn't

reddit.com
u/Space_Rodent — 5 days ago
▲ 5 r/linuxaudio+1 crossposts

App request: Aggregate device setup app like macos

I want an easy app for creating aggregate devices (using two audio interfaces at once) with linux audio. The current patchbay method is hell and is so annoying and complected that I give up and stop making music on my computer. Check out Macos vs Linux aggregate devices below:

Macos: Simple, checkbox gui for which devices you want to use in the aggregate device

https://preview.redd.it/aonetw5or8wg1.png?width=1302&format=png&auto=webp&s=e1275c41659f009e7fcca586ef71c34821f5bafc

Linux: Hell

https://preview.redd.it/1l7fder1s8wg1.png?width=1080&format=png&auto=webp&s=48b069545a8453b57abaaba56af6578df3549de1

Please, someone, make an easy gui for creating aggregate devices in linux.

reddit.com
u/That_Possibility_601 — 4 days ago