r/inkarnate

My first map

It's by no means complete but I would love feedback on how to improve. this is going to be the world map for a book I am working on.

u/OByrdie — 17 hours ago

Frontières Gothiques / Gothics Frontiers : Gothic- and Bayou- flavored Demi-Plane for Tales of the Valiant TTRPG (WIP)

Here is my current work, a Gothic- and Bayou- flavored Demi-Plane for Tales of the Valiant TTRPG: Frontières Gothiques. The map is 90% finished. I am working on the setting.

u/El_JC — 11 hours ago
▲ 24 r/inkarnate+1 crossposts

Watermill [40x30] - 5 unique variations

A charming and peaceful forest scene like this can be home to many stories and adventures. Explore the mill, get to know its owners, rest for a day or two or keep on with your journey across this peaceful river 🚣🌳

Patreon | Roll20

u/NerdyMaps — 18 hours ago
▲ 14 r/FantasyWorldbuilding+1 crossposts

Bacoloy

Bacoloy is one of the townships of the megalopolis of Gloria that are located on the coast of the Big Lagoon, locally called Laqunbysay. It has some 200.000 inhabitants, maybe many more, that live mostly inside a huge dwelling called bamlayryhyna - "living house", in the local language - a giant plant of the genus Oikophyton. Bamlayryhyna is as big as a hill, and the residents have created a whole city inside that plant, while other places of interest like schools, businesses, magazines, army academies, etc, are located inside other smaller plants. There is only one road and a little railroad connecting Bacoloy with the rest of the city, while the nearest lagoon townships are Mulliveris and l'Enfer, east of Bacoloy. All buildings are made like huge plants but with concrete, stones and steel.

u/Mother-Success9813 — 1 day ago

Diving deeper into this unknow (not made by me) city battle. Still looking for more high-quality Medieval or Roman maps to test—anyone want to see their Inkarnate creation 'come to life' with a simulation?

u/Gullible-Heart4104 — 9 hours ago

Into the Deep

https://preview.redd.it/km8vap7caztg1.jpg?width=683&format=pjpg&auto=webp&s=c9c83253c896eac20b03ed27aa9324f8dfdfa318

My first vertical and uderwater map. It was a fun challenge for me. Now to learn how to create underwater cities for my game.

There are 3 breathing opportunities created and the black wavy lines are depth markers.

Link: https://inkarnate.com/m/DE30pm

The Surface & The Ghost Ship The adventure begins at the sunlit surface, where the ghost ship drifts eerily still. Its tattered sails flap in a wind that doesn’t blow. The water around it circles in a slow, unnatural whirlpool.

Below the hull, an enormous octopus lurks its tentacles unfurled, watching. Its psychic warning hits the party like a thought dropped into their heads: WHAT YOU SEEK MAY BRING ABOUT YOUR END, TURN BACK.

Whether they listen or not, one sudden strike from the octopus sends them tumbling off the deck and into open water. They must make their way down into the depths to find a portal of an underwater city before their lungs explode. Of course the party is besieged by underwater adversaries and plants that want to digest them.

reddit.com
u/waywardmedic — 16 hours ago

Anyone able to help?

No matter how many times i try, i cant recreate the different continents in a map of their own…

So long shot, if anyone wants to help me id love for just the form and water placement to be made. Then i can detail it

Thx

(I know)

u/Ayoungerandhotter — 9 hours ago
Week