

Rakshasa Core
Kobold Helmet
Bryce Visor
Util/Kobold Test Training Unit Chest
SX/RKG Balance Augmentors Shoulders
Drapsmann Hands
SX/KFU-MG Type 908 Arm
SX/RKL Test Pad Waist
UA/Type SN Knees
Noble Principle Colors


Rakshasa Core
Kobold Helmet
Bryce Visor
Util/Kobold Test Training Unit Chest
SX/RKG Balance Augmentors Shoulders
Drapsmann Hands
SX/KFU-MG Type 908 Arm
SX/RKL Test Pad Waist
UA/Type SN Knees
Noble Principle Colors
you guys loved the last ODST builds so here’s another non-canon ODST inspired hit squad
Emile and Kat are essentially the exact same in concept as their final design, but the rest of them have always been so intriguing to me. specifically the helmets for Carter, Jorge, and Six. Carter appears to be wearing a prototype Mk.VI that almost resembles a grenadier helmet. Jorge i can really only describe as wearing a modified CQC helmet. Six has on i’m assuming a prototype Mk.V(B) helmet but to me it resembles the Operator helmet so much. either way i love these designs from the bungie team and wanted to take a shot at recreating them.
Today’s armor is a MK IV Security/Beta-5 outfit, designed for a more simple and practical armor blending Reach and H3 aesthetics. We’re using Wooster Smoke for our shader, but we’re going with blues (VISR, Emblem) instead of reds - it’s why we’re using the Security helmet, because it does not have the red highlights normally seen with this shader. The X-60 Protective Suite transforms many helmets into something new, and I really like how it looks on Security. SAP/OP matching shoulders give MK IV a less tanky appearance, without being too lean. TAC/POLESTAR gives a more practical attachment with its “grenades”, and gets more attention without a chest attachment; UA/TWISP kneepads most closely resemble UA/TYPE FJ off the MK V(B).
Can you tell i like clean simple armor sets