r/digitalcards

Replacement for Legends of Runeterra

I used to play the heck out of that game and now that it is no PvP I kinda miss the thrill associated with winning/losing and learning more about different playstyles from the community. Any suggestions?

reddit.com
u/Downhomedude — 18 hours ago

Card gameplay from Beatrix, our dark tarot-judgment roguelite set in Dante’s hell!

A video showing the gameplay of Beatrix, our dark tarot-judgment roguelite set in Dante’s hell!

Beatrix Demo is a dark roguelike board-builder. Master the first Circle of Hell: Limbo. Deploy Canones ("Canons") to orchestrate your strategy and use tactical positioning to surround and flip your enemies. Defeat Charon, the the Custos ("Guardian") of Limbo and judge him for his actions.

Steam page link: https://store.steampowered.com/app/4054790?utm_source=tambu_reddit

This demo offers a focus on the first Circle of Hell: Limbo. Experience the core systems of Beatrix before the full descent begins.

  • First Circle, Limbo — Explore the Tutorial and the full first Circle of Hell.
  • Board-Wide Strategy — Enhance your run with 35 Canones ("Canons") (board-altering effects) and 15 Reliquiae ("Relics") to discover.
  • Positional Combat — A high-stakes "Surround and Flip" system. Encircle enemies to trigger a Card Clash, testing your Potentia ("Power") against 3 enemy types and 2 Elite variants to seize control of their units.
  • Verdict & Growth — You are the judge. Defeat Charon, the Custos ("Guardian") of Limbo, and pass sentence to unlock new build possibilities and forge your moral path through the afterlife.
  • Diverse Starting Archetypes — Choose between 2 distinct Genius archetypes to anchor your strategy.

Let us know if you have feedback on the game!

u/Tambu_pro — 19 hours ago

Making My Own Card Game (Advice Needed)

I am trying to make my own card game. I am not the most knowledgable on card games, in terms of card game slang or strategy, but I am trying to learn as much as I can. To better help me prepare and develop my game I have been doing research on the most popular and successful card games. I have been looking into the best parts of each card game and the worst aspects of each card games.

So now I am asking you the community for help. From the short list that I will provide, choose a cardgame(s) and tell me what you like most about it/them and what you hate most about it/them.

-Magic, The Gathering

-Pokemon The Card Game

-The One Piece Card Game

-Yu-Gi-Oh!

-Riftbound

-Disney Lorcana

-Hearthstone

-Gundam Card Game

-Digimon Card Game

-Star Wars Unlimited

And, if you would like to help any further, add any tips or questions afterwards.

Thank you

reddit.com
u/ItemInternal9205 — 9 hours ago

Digital Card Creators - how do you render?

I'm building a DCCG currently, and I am building my cards out of HTML - all the text, the boxes, images, etc. Honestly, it's OK for now. But as I start using real art and not placeholder art, I'm starting to consider using images instead of building the card out of HTML - granted its a web app so it will still be HTML but instead of all the boxes and text being HTML that would just be card art.

There is some degree of flexibility I need to maintain too - right now buffs visibly update the cards' faces to reflect any added or subtracted power. Probably I'd need to 'overlay' the card image art with text that is reactive at runtime.

So to the other DCCG creators out there, how are you rendering your cards? Individual images, UI parts, or a combination??

reddit.com
u/Low_Prior_8842 — 16 hours ago
Week