r/customhearthstone

Fae Prankster: "Whoops, Guess you can't play that!"

Fae Prankster: "Whoops, Guess you can't play that!"

Something from a contest while I attempt to work on a release schedule for my swansong project

u/StormBlink — 15 hours ago

[[Siamat]] is really unique

(2)0/6 Neutral Mech [Draw Machine]

Battlecry: Gain 2 triggers of your choice:

Deathrattle, Inspire, Overkill and Frenzy:

Draw a card.

u/meifray — 18 hours ago

A very wacky card but the idea that would probably be bad for the game but I find it entertaining. (detailed explanation of the effect in the comments.)

u/IvoryKknight — 3 days ago

She gets bored really easily.

Art is Twilight Broodmother from Battlegrounds (Originally by Alex Stone)

Mechanic

At the end of the game, Flugel will save you opponent's class only for that deck (wherever he is). If the deck is modified he will lose that effect. When you select the same deck to play, you can't match an opponent with a similar class. (This effect only applies if Flugel is in your deck, not generated)

To avoid exploits, this card will be banned from friendly battles and solo adventures. Otherwise the effect would also only work in the same gamemode. (so if the deck saved is from casual it can only work in casual, etc) And resets the effect once a new gamemode is being played.

u/Kyouki4 — 2 days ago

An idea that's been in my head for some time called "Gear"

Unfortunately, I couldn't find any other card templates I liked or could use, so I had to use the weapon art.

Introducing "gear," a piece of equipment exclusively for minions.
When a minion is selected, it gains both the stats listed below and the card's effect. Note that if Battlecry is written, it means the effect is activated immediately after the card is played.

u/StatisticianLow2262 — 12 hours ago

Upgrades people Upgrades, that's how we make the dough

(1) Shaman Spell [Why be you when you can be new]

Discover a upgraded Hero Power with 3 uses.

Draw a card.

u/meifray — 2 days ago

A Legendary for Evolve Shaman. How much are you willing to sacrifice for consistency?

For example, if you try to transform a 2-cost into a 4-cost, it'll always turn into a copy of a 4-cost from your starting deck, unless you didn't have any. Then you Overload: (1). Also, this card isn't meant to work with preset transformations like Hex, only random ones.

u/AbsoluteBerry — 2 days ago