r/celestegame
Brainfart
Delusional Canopy is genuinely so fun tho you should play it
How hard is Psychokinetic?
So I'm about 2 hours into Psychokinetic and maybe 40% through in terms of number of rooms (based on a quick skim of a clear video). This is assuming I skip the berries, which I probably will. My question is, does it keep getting increasingly harder or is it just more of the same? And does it have one of those stupidly long final rooms like many SJ maps have?
I ask because at the point I'm at I'm already kind of just spamming buttons and hoping I get the timing right. I can't react in the moment because everything is so fast, so I have to rely on muscle memory, but the timing for when to dream jump depends on how wide the dream block is, so it does need to be timed at least a little bit. Also, for some reason taking a two minute break completely erases all of my muscle memory of the room, so that's cool...
Between these two, who would win in a fight? Badeline (From Celeste) or Fleetway Super Sonic (from Sonic the Comic) any debates? 🤔
[READ DESCRIPTION] Here are the feats of theses two characters, starting off with Fleetway Super Sonic.
Fleetway Super Sonic’s feats:
Fleetway Super Sonic, from the British Sonic the Comic series, is a highly destructive, maniacal entity powered by Chaos Emerald radiation. Key feats include multiversal-level power, destroying Special Zones (4D universes), tearing through "indestructible" metal, extinguishing volcanoes, and possessing near-invulnerability alongside immense speed.
Badeline feats:
Badeline, the dark reflection of Madeline in Celeste, is a powerful magical entity capable of flight, energy projection, teleportation, and reality-warping within the Dream world. She can shatter solid rock, move at high speeds, and survive, as well as cause, immense impact damage, often acting as a protective but hostile force that challenges Madeline’s physical and mental limits.
So who do you think wins? 🤔
Favorite tech
what’s everyone’s favorite tech. it could be of any lobby difficulty. mine is probably ultra chaining.
What am I messing up here? (Kevintechspam.bin, SJC)
I’m not sure why, but I can’t seem to consistently get the last jump in on my grounded ultras. Super frustrating because this room requires 2 of them.
God has given me another chance. i am ready to waste it with two inputs
i think i MAY have overcomplicated it a tiny bit
map is coresaken city from sj beginner lobby
Stuck chapter 4
Everything is blocked off and I have nowhere to go?
How far from golden berry is 21 deaths for Chapter 9?
I'm trying to get the last golden berry and I've been grinding a lot, mostly speedrunning (hit sub 25 without the double dash glitch lol) but now I'm trying to get 202 and I did one serious run hitting 21 deaths.
Am I far or not ?
Here's a meme I made based off of a comment i made. warning, it is kinda nsfw, heed the flair.
Last badeline bubble in farewell
What happens if you miss the final badeline bubble in farewell?
does the feather down there have enough time to respawn?
or do you just die and have to re do the last screen?
Can't believe this happened... (SJ Expert Heartside)
If only I was facing left lmaoooo
Possible Bug in Modded Map (Forest of the Ancients)
In this space I highlighted in the image, there's supposed to be a spring there. I was watching a video of this map earlier and saw a spring in that spot. Is there a way to fix this?
Edit: I'm just stupid lol I think the block higher up in the room had to connect to it and i just didn't do that before or something. Thanks for anyone who helped
When did the game first feel really hard to you?
I'm currently in my first playthrough, just short of 4 hours in my save file and I just finished chapter 4. First two chapters were not bad, third chapter with Oshiro felt a bit complex navigating the hotel, but the entirety of chapter 4 and fighting with/against the patterns of the wind, as well as much tighter spaces and windows, it started to feel very suffocating. I feel like every game has a "bottleneck" experience where everything starts to feel truly impossible before opening up again once the player gets the flow of things, and I think I just hit my bottleneck as the difficulty of chapter 4 gave me more stress than anything.
I mainly come from combat platformers like metroidvanias (Hollow Knight is my main one) and honestly have a lot more trouble with straight-up platformers (like even old Mario games from NES/SNES) just due to my point of view being to rush through and be precise about movement without messing up. I am far more used to being able to take more time and to base my reactions on enemies/fights, and to learn as you go. I think my main issue is having a completionist urge with strawberries (I may have left 2 that I actually saw, the rest I kept at until I got them) and that this game includes a death counter (like Mario with limited lives) which frustrates me as a player.
I'm not saying these are bad or not necessarily "not for me", but I want to know how universal my frustrations are, and if I can be optimistic about the difficulty curve going forward.
Another small question, because I don't know anything about this game besides what I've played - how linear is the game? I'm not sure how much choice I've had in anything thus far, and wonder if there are many other alternative "paths" or choices that I could do in a future playthrough, once I get very comfortable with how the game feels.
Edit: For whatever it counts for, through the 4 chapters, I've gotten 45 strawberries and 1 cassette, and have had 939 deaths. And I'm frustrated because I feel like I missed out on a million strawberries and I have died what feels like an absurd amount of times.
did i just nailjump out of pure desperation?
genuinely how the fuck did i do that