
Some renders form 3dwarhouse model
u/Nervous-Phase6007 mentioned some 3dwarehouse model that he used to create AI renders. I used same model with 3s max and corona created some renders. I only changed major shaders and added vegetation.

u/Nervous-Phase6007 mentioned some 3dwarehouse model that he used to create AI renders. I used same model with 3s max and corona created some renders. I only changed major shaders and added vegetation.
All model done one 3dsmax
Render engine: corona 13
Hi all,
I’ve been seriously considering starting a small architectural visualization studio in Portugal , with a colleague. We both have solid experience working in established offices, but neither of us has run a studio independently before. We know it would require a significant extra effort—not just creatively, but also in terms of business development, client management, and financial planning.
Even so, it’s a challenge we’re willing to take.
What gives me pause is the current state of the 3D visualization industry. The market is highly competitive, with many well-established studios already operating successfully. At the same time, AI tools are advancing rapidly and are beginning to reshape how architectural images and animations are produced.
This raises an important question:
Is it still worth starting a small visualization studio today?
On one hand, experience, artistic direction, and client relationships still matter enormously. On the other, technology is changing quickly, and barriers to entry are lower than ever.
I’d love to hear from others in the industry:
- Have you started your own visualization studio recently?
- How has AI affected your workflow and business model?
- Do small studios still have a competitive advantage?
- What challenges or opportunities do you see in the next few years?
I’m interested in hearing honest opinions from freelancers, studio owners, and anyone working in architectural visualization.
I havent wrote in this subreddit in a couple of weeks, because i have exams next week, but this is my first render in D5, i watched a couple of videos too see the workflow 3ds Max > D5, and i think i did a good job.
Thanks for the advice before hand.
CGI visualization of the ArtView House apartments: faithfully conveying the vision of interior designer Vladimir Berezin. More on Behance
A professional 3D visualization created for a high-end residential project in Switzerland. The focus was on achieving a perfect balance between soft morning light and realistic material textures, such as wood grain and fabric simulations.
You can view this project in high quality on Behance:https://www.behance.net/gallery/248211859/The-Serene-Suite-High-End-Residential-Rendering
Technical Details Software: 3ds Max, Corona Render
#3dsmax #interiordesign #rendering #cgi #visualization #bedroom #4k #furniture #switzerland #archviz #photorealism
When rendering using GPU in vray it gives this type of result...
But when I render using CPU it is fine like no problem at all. I've checked all the settings, all drivers are up to date and Nvidia driver is also upto date.. I'm using an rtx 4060 for this. And this only happens while using gpu.. I've tried using cuda and rtx but it still didn't solved. I thought of vram issue so used use sys memory but it didn't worked at all so not vram issue as well... What could have been wrong?
J HOUSE — Light as Architecture
Some spaces are designed. Others are felt.
J HOUSE explores the dialogue between material and atmosphere — where raw, honest textures meet the quiet precision of soft geometry, and where light moves through a space the way emotion moves through a room: gradually, deliberately, with purpose.
The design language is one of restraint and depth. Natural materials ground the interior while sculptural forms lift it. The result is a home that feels both rooted and weightless — calm in character, elevated in presence.
Rendered by Renderistic Studio, J HOUSE is a visualization study in contemporary minimalism, built around the belief that architecture, at its finest, is an experience you don't just see — you inhabit.
Long story short I've recently got an archviz adjacent job after a good chunk of years as a 3d animator in TV/web. The studio I'm going to primarily uses 3Ds Max and VRay, and at the same time my RTX 3080 is having a lot of issues and through lots of tests I think the only fix is a new video card.
Given how bloated the price of (primarily) nVidia video cards have gotten I'm starting to consider getting an AMD or Intel card instead. While they are giving me a beefy laptop to work off of with an RTX 5080 in it, and I primarily use my personal PC for playing games if it ever comes to me doing work on my personal PC are there any disadvantages to using an AMD or Intel video card for this kind of work? I've only used nVidia cards for as long as I can remember and I'm not sure if other brands aren't supported as well or have issues with max/vray/etc.
The custom daylight settings on d5 engine are quite overwhelming, I tried to tweak it in numerous ways but couldn't find my desired output for the sky. Also I'm an Amateur in post production settings or 'effects' in d5. I really need feedback. Thank you!
Have done some renders for a colonial modern food court. Actually I'm not really satisfied with the outcome. I Would like some insights to make it more polished.
Software used: Sketchup + D5 render
Created a modern office building visualization focused on cinematic lighting, clean architecture, and realistic atmosphere.
Workflow included 3D visualization, material detailing, post-processing, and AI-assisted enhancements for extra realism.
I really want to become very advanced in Corona Renderer, especially for archviz. I honestly love the realism it gives compared to other render engines. What are the best resources to learn from and get actual tips & tricks? Is self-learning from YouTube and practice enough, or is taking a course necessary to reach an advanced level?
Also, with the current market, what do you think is the better option to focus on nowadays: Corona, V-Ray, Unreal Engine, or D5?
I love using Layout for all my construction drawings. I like sharing my knowledge too, if you’d like to learn more about Layout I’ve put a free video on my website
https://www.whitelockdesignlimited.com/opt-in-Freevideomasterclass
All the drawings above were made in SketchUp and Layout and I get so many people asking how I’m able to use LayOut without it crashing or being super laggy. Well the answer is in good modelling behaviour. So if you’d like to pick up some tips on best practices that I use check out the video and feel free to ask me any questions.
been seeing a lot of AI rendering tools pop up lately and have no idea where to start. looking for something simple, drop a screenshot or model in and get a decent render back without a complicated setup.
what are you actually using right now?
Hey r/archviz,
I love how fast we can now produce options, but I’ve also seen renders that look technically perfect yet feel… empty. No atmosphere, no emotion, no story.
Has anyone else felt this tension?
That the push for speed and volume is sometimes coming at the cost of that intangible “soul” that made great archviz stand out?
How are you balancing speed with soul in your own work right now?
Since my early days with 3ds max I have been fond with modeling, but I only had fun with hard surface. Here is my first serious attempt with furniture.
I will be glad to see your feedback. Thank you.
One of the architectural renderings I created for the presentation of a residential project.
Here presented with a bit of a retro feel, like the photographs in Architectural Digest from the good old days.
Project was 3d modeled in Maxon Cinema4D and rendered in Chaos Corona, color graded in Photoshop.
The second image comes straight from Corona VFB.
PS AI Gen Fill was used to replace the face of the girl reading, but to be honest I could just as easily have avoided that keeping the original 3D model or using a stock photo.