


SketchUp + D5
Practicing my modelling and lighting skills by re-creating popular posts on pinterest/behance
This took me 2 hours from start to finish



Practicing my modelling and lighting skills by re-creating popular posts on pinterest/behance
This took me 2 hours from start to finish









Used 3ds Max + Corona
Hello i have just completed working on this tool for both designs, realtors and clients to get the best visual representation before buying or building.
The thing is it is very heavy and the easiest way is to upload the packaged(game version) project to arcware cloud a pixel streaming platform which can cost up to 50k in a month or to stream from my computer to the clients phone or laptop. This is very hard for me because i saw it needs me to do some changes on my router ( something about DNS server ).
I believe this is better than doing different renders for night shots, different angles, different materials and all of that but new technologies also come with new problems i guess. I would really appreciate any and all work arounds to this.
Thank you









Need help to get a more foto realistic result
Hello i have just completed working on this tool for both designs, realtors and clients to get the best visual representation before buying or building.
The thing is it is very heavy and the easiest way is to upload the packaged(game version) project to arcware cloud a pixel streaming platform which can cost up to ksh 50k (in kenya) in a month or to stream from my computer to the clients phone or laptop. This is very hard for me because i saw it needs me to do some changes on my router ( something about DNS server ).
I would really appreciate any and all work arounds to this.
Thank you
Hello BIM hivemind. I'm an Unreal artist who works primarily in VFX/Virtual Production but I love the challenge of bringing tough assets into UE and sparkling them up nice and pretty. It seems like Revit to UE is a challenge for many and I'd like to explore the possibility of freelancing as a UE specialist for BIM folks. So I have two main questions:
Is there an actual demand for this type of work? I do see a lot of archviz work in UE but it looks mostly like portfolio pieces and not necessarily professional projects. I understand that even if you get a UE scene together, having a beefy enough computer to render the experience for your client, who may not be there in person, can be tough.
Second, is there a good resource to find professional BIM data to practice on? I'm looking for the realistic output you might expect from a BIM professional to convert into a UE experience.
Any info is helpful and thanks very much.









previous work for a client, everything was done in blender





A remake I did of the whipbird house, this is not my design, I just love the house alot so I remade it. I used Revit and Twinmotion for the renders.
This is my first time using Twinmotion, so anyfeed back would be a massive help! Im trying for realistic results.

Hi there,
I’ve started building my Villa and decided to do the design/render myself (just for fun) using Blender.
I’ve spent some time following courses and tutorials, and I’ve learned the basics (I think), so I’m not a professional.
The project
The plan was created by a real architect, but only as a CAD drawing:
Then I created the villa design using Blender:
The structure of the project is already done, so now it’s time to work on the details:
With that said, I’m now trying to work on some details, and I’m starting to notice that it’s quite time-consuming in Blender. So I began looking for alternatives.
I found Sweet Home 3D for this kind of task, but honestly, it feels and looks like a toy. After some research and testing, I found Rhino 3D to be a good candidate for several reasons:
My question is for those with experience in Blender and Rhino 3D for architecture:
Does it make sense to invest time in learning completely new software? I mean, if you already know the basics of Blender. If so, why? Is there a clear difference in productivity? I’m not only talking about rendering...
I’m not looking for ultra-realistic renders, but more about not struggling to move and modify things with precise measurements. I know there are some Blender add-ons, but they seem to be outdated or no longer maintained.
P.S. I’m also planning to work with 3D printing in the near future.
Hello!
What tutorials do you watch on youtube or patreon?
There are a lot of creators who share their knowledge, but many of them repeat the same content.
Maybe there are some channels you consistently follow and learn a lot from?
Thanks!