r/appledevelopers

A different approach to productivity and getting things done :)
▲ 67 r/appledevelopers+12 crossposts

A different approach to productivity and getting things done :)

Hey all, I'm currently building Lockn, an app that helps you do more and plan less. Rather than planning your whole week, you plan day by day with Lockn.

It incorporates over 10 different productivity methods and has some really cool features.

Its launching really really soon, I just wanted to get a rough sense if any of you would use it 😄

If there are any additional features you would like to see added do drop a comment below! or if there is anything you think you don't like feel free to let me know too!

thanks so much for reading!!

u/gordiony — 5 hours ago
▲ 24 r/appledevelopers+4 crossposts

Got my first paying subscriber on my tiny app

So I started building this app earlier this year and shipped v1 a couple weeks back had to wait on Apple review longer than expected .

Then tried marketing it , mostly on Reddit and one small community WhatsApp group . Skipped instagram and youtube because the niche is tiny and ads would just burn cash on the wrong audience . Saw barely anything , 1-2 trials started ,both cancelled within a day . The audience was off .

So I stopped pushing it . But out of nowhere , a user who cancelled the trial earlier came back and subscribed . It feels like I have actually made something worth paying for .

Now I am confused on how to get more . I have started doing App store optimisation but what else can I do to actually boost downloads and revenue ??

The app is a community focus tool and has a hard paywall after onboarding .

u/No-Comparison-5247 — 3 hours ago
▲ 8 r/appledevelopers+4 crossposts

Just shipped my first iOS app after 4 months solo.

Wrapped a 4-month solo build and shipped Reflect on iOS last week.

It's a journal app — voice transcription in 10 languages, paper-journal OCR, and AI insights over your own entries (Yearly Narrative, "Ask AI" with citations from your writing).

Stack:

- React Native + Expo SDK 54, EAS Build

- Firebase (Firestore + Cloud Functions on Node 22)

- Gemini via Vertex AI server-side, ADC — no client-side key

- RevenueCat for subs

- Native Apple Watch companion

- ~52 screens, 10 languages (EN/FR/ES/PT/DE/IT/AR/KO/JA/HI)

App Store: https://apps.apple.com/app/id6762427801 (Disclosure: my app.)

Happy to answer anything about the architecture, Expo 54 stability, or the server-side Gemini setup.

A few things I'd love this sub's take on:

  1. Vertex AI vs. AI Studio key. I went Vertex + ADC to keep the key off the client. It added boilerplate. Worth it for you, or do you stick with a key behind a proxy?
  2. Apple Watch companion. Has yours actually driven discovery, or is it purely retention?
  3. Cold launch with 0 followers. Beyond ASO, what actually worked for your initial distribution?
  4. Localization. Did shipping in 5+ languages pay off commercially, or would English-only have been fine for early validation?
u/reflectdiary — 3 hours ago

Looking for Honest iOS App Review Exchange?

Looking for honest feedback and genuine App Store reviews.

I’ll download your app, test it properly, and leave a fair review. In return, please do the same for mine.

Drop your:

  • App link
  • Country/region
  • Short app description

Let’s help each other grow 🚀

reddit.com
u/Inevitable_Rip_1698 — 5 hours ago

How to advertise an app?

Guys please share your experience on advertising your app. It’s my first time launching an app and I’m a little confused. Do AppStore ads work? Are there any other ways to advertise my app? It’s related to psychology analysis

reddit.com
u/reginapetite — 4 hours ago

Did your first iOS app get approved in the one go?

Just wanted to ask actual developers here that how often there apps get approved in first submission to App store by Apple?

reddit.com
u/FieldsApp — 6 hours ago

App got approved!

Thank you to this sub. Reading posts here helped a lot during development and App Review.

I’ve always felt apps like Notes or Keep become messy once you start storing important personal information in them. Things like IDs, insurance details, account info, documents, emergency contacts, etc. end up scattered everywhere.

So over the last few months I started building a small iOS app for myself focused specifically on organizing sensitive information in a more structured way.

Everything is stored on-device with encryption, supports Face ID/Touch ID, works offline, and lets you create custom fields and nested subfields instead of just long notes. I also added encrypted export/import backups and privacy overlay protection when switching apps.

The app recently got approved on the App Store !!!

reddit.com
u/FieldsApp — 3 hours ago
▲ 8 r/appledevelopers+7 crossposts

 Hey, solo dev here.
I made a very simple landing page for my app NYC Intel and I’m not sure if it works or feels too bare.

Flow is basically:
user types an address
gets a quick “block score” + a few stats
then prompt to download the app
That’s it.
I’m intentionally keeping it minimal, but now I’m wondering:
is it clear enough?
does it feel useful or just gimmicky?
would you actually type an address here?
Would really appreciate blunt feedback 🙏

u/Kitchen_Cable6192 — 9 hours ago
▲ 8 r/appledevelopers+1 crossposts

Birçok iOS geliştiricisinin bilmediği şey Apple Small Business Program

Bugün öğrendim ki, Apple Small Business Program’a otomatik olarak dahil olmuyormuşsunuz. Ben hep, yıllık geliri 1 milyon doların altında olan geliştiricileri Apple’ın otomatik olarak programa eklediğini sanıyordum. Meğer sisteme manuel olarak başvurmanız gerekiyormuş.

Programa kabul edildiğinizde App Store komisyonu %30’dan %15’e düşüyor. Eğer hâlâ başvurmadıysanız kesinlikle kontrol etmenizi öneririm. Açıkçası Apple’ın bunu geliştiricilere daha görünür şekilde anlatmaması biraz garip geldi çünkü birçok kişi benim gibi otomatik dahil edildiğini düşünüyor olabilir.

Eğer Apple geliştirici hesabınız varsa paylaştığım link üstünden programa kayıt olabilirsiniz. Onay sürece 1-2 ay sürebiliyor yani bir kaç gün içinde cevap gelmezse endişelenmeyin.

developer.apple.com
u/InternationalCow1295 — 7 hours ago
▲ 2 r/appledevelopers+1 crossposts

Frustrating Subscription Rejection Reason-Advice

I’m stuck and would love some guidance……my app got rejected twice for the same reason and I’ve attached a screenshot of the actual paywall and it’s what they also included in the rejection attachment. I replied to the rejection but im so lost how much more clearer is the button needing to be

Rejection details:

Issue Description
One or more auto-renewable subscriptions are marketed in the purchase flow in a way that may mislead or confuse users about the subscription terms or pricing.

Specifically:
- The app offers a free trial or introductory period but does not make it clear that a payment will be automatically initiated for the next subscription period. The 7-day free trial is not included in the sandbox payment flow.

Next Steps
To resolve this issue, it would be appropriate to:
- Revise the auto-renewable subscription purchase flow to clearly indicate how long the free trial lasts and the amount that will be billed after the free trial is over.

u/manison88 — 9 hours ago
▲ 38 r/appledevelopers+4 crossposts

I built Foldwise – an automatic file organizer for macOS (free to try)

Hey 👋

I've been working on Foldwise for a few months and today v1.0 is live.

What it does: watches your folders in the background and automatically

sorts files using IF→THEN rules you define. No cloud, no subscription,

everything runs locally on your Mac.

Some things it can do:

- Move files by type, name, extension, size, date, or PDF text content

- Rename with patterns like {date}_{name}

- Schedule daily/weekly cleanup routines

- Preview exactly what a rule would do before enabling it

- Undo any action from the activity log

- Suggest rules automatically using on-device AI (macOS 26+)

Free plan includes 1 folder and 3 rules. Pro is a one-time €24.

Would love honest feedback from this community — especially on

the rule builder UX, which was the hardest part to get right.

foldwise.pro

u/Fra7fra — 16 hours ago
▲ 4 r/appledevelopers+1 crossposts

Where you find a test group for review your app ?

My colleagues and I are currently in the process of developing three small apps.

We want to get all three apps to the point where we can present alpha versions of each to companies, and then, based on the feedback, keep only one.

Could those of you who have already deployed something please advise: did you conduct a preliminary review with a test group, or where did you upload the apps to get feedback? Or should we just look for a forum and post each app in a separate group?

reddit.com
u/Andr_D_BG — 20 hours ago
▲ 75 r/appledevelopers+7 crossposts

Built an iOS app discovery platform focused on surfacing high quality apps from independent developers.

Stamped is a community driven platform built to help people discover incredible iOS apps before they disappear into the noise. https://stampedios.com

Every year, thousands of genuinely useful apps launch and almost nobody sees them. Not because they lack quality, but because visibility on the App Store is heavily dominated by companies with massive budgets, established brands, and existing audiences. The spotlight keeps circulating around the same names while smaller developers get pushed further and further out of view.

That’s exactly why Stamped was created.

Stamped gives independent iOS developers a place to actually be discovered. Every app includes a full creator profile, community based ratings across five categories, demo content so users can see the experience before downloading, and direct access to the builder through platforms like Discord and Telegram.

The goal is simple: connect users with great apps, and connect developers with the people who genuinely care about what they’re building.

The hook: We gamified the iOS app discovery process. Explore apps, verify votes, earn tickets, and compete for monthly prizes.

Explore the sites and tell us what you think

stampedios.com
u/stampedios_ — 1 day ago
▲ 5 r/appledevelopers+5 crossposts

Herkese merhaba, yaklaşık 1 ay önce kendi ihtiyacımdan yola çıkarak bir tool geliştirdim. AppConsol ile hem indirmelerinizi, gelirlerinizi, dönüşüm oranınızı, ülkelere göre dağılımınızı ve en önemlisi ASO performansınızı görebilirsiniz. Uygulamada sunucu da kurmadım, yani hiç bir veri cihazınızdan çıkmıyor, tüm veriler cihazınızda işlenir.

İnceleyip geridönüşte bulunursanız çok sevinirim.

Göz atmak isteyenler varsa linki bırakıyorum: https://apps.apple.com/us/app/appconsol-sales-analytics/id6761332241

▲ 12 r/appledevelopers+1 crossposts

I was tired of getting my trash rejected in Japan so I built an app for it

Hi, visited Japan last year and the garbage system broke me. Every ward has different rules, different days, different bag colors — and zero tolerance if you get it wrong. I came back one morning to find my trash sitting there untouched 😅

So I built GomiSense (free to try):

  • Point your camera at anything, AI tells you which bin it goes in — not just the category, but the actual rules for your specific ward
  • Pulls your ward's real collection schedule and builds a personal calendar
  • Morning notification before pickup so you don't miss the window
  • 300+ recycling drop-off spots across Japan with directions
  • Works in English, Turkish, Korean, Japanese, and Chinese

No Japanese required, no cross-referencing three different ward websites.

GomiSense Website ProductHunt

Happy to add features if anything's missing — and feedback is genuinely appreciated 🙏

u/pirefiterol — 24 hours ago
▲ 71 r/appledevelopers+1 crossposts

What Apple won't tell you about App Store reviews... lessons from years of submissions and rejections

The mindset shift that changes everything

Apple's reviewers are humans making subjective calls under time pressure. They're not trying to sabotage you, but they are scanning for reasons to reject rather than approve.

Your job is to make their decision as easy as possible!

Automatic rejection triggers most devs don't know about

  • Any "beta/trial/demo/test" language — in your description, screenshots, in-app UI, anywhere. Even a feature named "Beta Mode" can trigger a 4.2 rejection.
  • Hidden post-review features — remote config switches, time-delayed functionality, anything that "activates" after approval. Apple treats this as deception. Consequence: app removal, account suspension, and potential permanent termination of your Developer Program membership. You lose everything — all published apps, all future publishing ability.
  • Incomplete IAPs on first submission — this is where most first-timers crash. Your in-app purchases must be fully set up and integrated even if you plan to add them "later." Reviewers need to understand what users are paying for. If they can't, you're rejected.

Timing tricks that actually work

  • Set your first release to Automatic (not Manual). Shows the app is launch-ready, removes one extra step post-approval (for the first time publishing).
  • If a rejected update contains a critical bug fix, reply in the Resolution Center explaining the urgency. Apple will often approve the update to get the fix out and let you address the minor issue next cycle.
  • For genuinely critical bugs, use the expedited review form: https://developer.apple.com/contact/app-store/?topic=expedite — can take review from days to hours.

What to put in your App Review Notes

Don't leave this blank. Include:

  • How your business model works
  • Step-by-step instructions for any complex or non-obvious features
  • Test account credentials with sample data
  • Context for anything unusual

Reviewers appreciate not having to guess.

When you're stuck in rejection hell

Most developers don't know this: you can book a video call with the App Review team.

Go to https://developer.apple.com/events/view/upcoming-events?search=Review and schedule an appointment. It used to be available within 24–48 hours, but after AI, it's now a week. Come with your rejection timeline and specific questions. Frame it as "help me understand compliance", not "you're wrong." A 30-minute call can resolve weeks of back-and-forth. And read what to do and NOT to do in the meeting. Smoking, recording, etc., is prohibited!

The actual checklists Apple cares about

Privacy:

  • Full privacy policy covering all data collected
  • User consent that can't be bypassed
  • Clear opt-out mechanisms

Performance:

  • App launches within 20 seconds
  • No crashes during review
  • Works across all supported device sizes

Content:

  • Zero placeholder text or Lorem Ipsum
  • All features functional, not UI mockups
  • Accurate age rating and content flags

TL;DR: Remove any "beta" language, never hide features, have your IAPs fully set up before first submission, document everything in review notes, and know that you can request a call if you're stuck. Every successful iOS dev has faced rejections — the difference is persistence and knowing these patterns exist.

Happy to answer questions if anyone's going through a tricky review situation right now (Free of course!).

Want the official resource?https://developer.apple.com/distribute/app-review/

Honest note: English isn't my first language, I used AI and grammarly to clean up the grammar, but every lesson here is from my own submissions.

reddit.com
u/Ill_Equivalent_6661 — 1 day ago
▲ 3 r/appledevelopers+3 crossposts

Finally did it. RadiJar is live on the App Store as of today.

https://apps.apple.com/app/radijar/id6762513400

It’s a life skills and habit-building app for kids — kids get missions from parents, complete them, earn coins, and redeem for family-defined rewards.

There’s also a virtual pet that evolves as they progress. The parent and child share one app but have completely separate dashboards.
Stack:
• Expo React Native (Expo Router for navigation)
• Supabase (Postgres, RLS, Edge Functions, Realtime)
• RevenueCat (subscriptions — CA$4.99/month, CA$39.99/year)
• EAS Build + TestFlight for distribution

iOS only for now. Android (same Expo codebase) coming in June.
Happy to answer questions about any part of the stack or the App Store submission process.

https://apps.apple.com/app/radijar/id6762513400

u/Useful-Funny3261 — 18 hours ago
▲ 21 r/appledevelopers+6 crossposts

I think I failed with my first app. Would appreciate honest feedback.

Hi everyone, I want to ask for some genuine feedback about an app I built.

The reason I made this app was actually because of my wife.

She has been trying to lose weight for quite some time and goes to the gym pretty often, but her progress was always on and off. One thing I noticed was… every time she went to the gym, she still spent a lot of time scrolling her phone between workouts.

So I had this random idea:
“What if some apps on the phone can only be unlocked after you burn enough calories?”

That idea became the app I’m building now.

The intention was never to punish or control people.

I just wanted to create a small system where you finish your workout first, then you earn your screen time after that.

To be honest, when I first built it, I thought maybe this idea could help other people too.

Here’s the app if anyone wants to see what I mean:
https://apps.apple.com/us/app/burnscroll-screen-time-control/id6758544932

I’m not a big company or funded startup. I’m just building this on my own and trying to learn as I go. After launching, I tried running Apple Search Ads, worked on ASO, and even localized the app into 13 different languages.

I also honestly hope that one day I can make some income from software I build myself.

The app has been live for almost 2 months already, but the numbers are honestly pretty depressing. When I browse Reddit, I see indie developers sharing how they got 100+ downloads in a single day, while my app barely gets noticed even after weeks.

Sometimes it honestly makes me wonder whether I’m doing something completely wrong.

That’s why I’m here asking for help instead of pretending everything is okay.

Is the app not good enough?
Is the UI ugly?
Is the idea itself too niche?
Or maybe there’s simply no real demand for this type of product?

I’m posting here because I know Reddit has a lot of experienced people — indie hackers, developers, designers, marketers, founders — and I feel like I can probably learn more from honest strangers here than from people around me.

You don’t need to sugarcoat anything.

If you think the app sucks, please just tell me honestly.

I would genuinely rather hear real criticism than keep building in the wrong direction without realizing it.

I’m still learning, and I really want to understand whether this is something worth improving, or whether I should take the lessons and move on to build something better next time.

Would really appreciate any honest thoughts or feedback. 🙏

u/godpalmm — 2 days ago