
Patch Note 2 is Live + Major Patch in Progress
Сome in.
This is TomorrowHead Studio Team.
Thank you for continuing to share your thoughts, reviews, and bug reports with us. We thoroughly read everything, and today we’re releasing a new patch for WILL: Follow The Light. It focuses on stability, progression improvements, gameplay balancing, and fixes based directly on your feedback.
A huge number of the changes below happened because of your comments and suggestions.
Here’s what’s included in today’s update:
• Added an autosave notification
• Added new autosave checkpoints
• Optimized video playback on Low settings to improve frame rate performance
• Reworked the objective description in Chapter 3
• Increased flashlight battery duration
• Adjusted Chapter 4 to make progression smoother
• Made the avalanche sequence in Chapter 6 easier to complete
• Fixed a collision issue in Chapter 6
• Fixed a bug where players could fall after taking the azimuth in Chapter 6
• Fixed the sonar issue in Chapter 7
• Fixed various minor visual and cosmetic issues
And this is not the end.
We are currently working on a much larger upcoming patch focused on additional save checkpoints, an enhanced UI, puzzle optimization and balancing, localization improvements, broader gameplay and overall player experience refinements, along with extra fixes. We’ll share more details on that very soon.
As a small self-publishing team releasing our first game, seeing you play WILL means the world to us. We’ll keep listening carefully and doing our best to bring the game closer and closer to the experience we envisioned.
Thank you for staying the course with us.
Over and out.