r/WarCry

▲ 34 r/WarCry+1 crossposts

Xandire’s Truthseekers | Stormcast Warband

u/Zero3934 — 13 hours ago
🔥 Hot ▲ 240 r/WarCry+1 crossposts

538 signatures in 4 days! Thank you, and please keep sharing Warcry

c.org
u/fersagen — 2 days ago
🔥 Hot ▲ 341 r/WarCry+2 crossposts

Support Warcry!

Do you like GW’s best skirmish game ever?

With a wave of new AOS models dropping and a new Spearhead coming out, this a great moment to make some noise about Warcry stats support.

The ask is straightforward: new AOS models should come with Warcry stats, released as free digital updates. No new books needed, just the same FAQ-style support GW already provides for other games. And they payoff for GW would be real. Thousands of Warcry players would buy more models if they got Warcry rules.

So, the r/WarCry community has put together a petition. If you love Warcry and want to see it kept current with new releases, please sign and share it:

https://www.change.org/p/keep-warcry-supported-with-ongoing-digital-updates

And if you see GW posting about new AOS models on social media, drop a comment letting them know you’d buy more if those models had Warcry stats. Help show GW that we will give them money just for updating some stats.

u/calamansi_rodeo — 4 days ago
🔥 Hot ▲ 72 r/WarCry

Got so much fun Warcry stuff on the Fleamarket for cheap (Also got even more Cypher Lords and Corvus Cabal that aren’t in the picture)

And some extra stuff for AoS and TTRPGs

u/GreenMilvus — 3 days ago
🔥 Hot ▲ 85 r/WarCry+1 crossposts

Vulkyn vs Khorne Saturday

Two close games. One victory each. I really liked these two warbands. In the game Vulkyn lost they managed to kill both the slaughter priest and the gorehulk.

In the game Vulkyn won, only the slaughter priest and the gorehulk were still alive for khorne.

u/reboreborn — 4 days ago
🔥 Hot ▲ 237 r/WarCry

Finally i got my first Terrain set done

Finishid painting my Scalss of Talaxis set. What did you think about the colour theme?

u/CommanderFivesV — 5 days ago
▲ 23 r/WarCry

What was sculpted for Warcry?

So I think we can all agree that the Gutter Runners and Grenadiers were meant to be a new Warcry set but got cancelled and turned into a spearhead set. Different weapon options and base sizses are the biggest give away so what is a full list of kits that we think were meant to be warcry? I think the Harpoon crew are a good bet too.

reddit.com
u/meldon1977 — 4 days ago
▲ 31 r/WarCry

Warcry solo rules development

Hey all,

I posted a little while ago regarding solo systems for Warcry. Some helpful people pointed me towards a few, but those weren't quite what I was looking for, so I started cobbling together my own.

The system will be based on 2 decks of playing cards, because they're easily sourced and allow for variance without complete chaos. The 4 suits of a deck (Hearts, Diamonds, Spades, Clubs) will be tied to a theme, and the numbers on the card will be tied to a series of actions (attack-attack, move-attack, ect). These cards drive the AI of each enemy model, and the suits will be combined in groups of 2 to create a thematic feel for each faction. Here's what I have so far:

Hearts ❤️ = Aggressive
Focused on closing distance, maximizing attacks, ignoring safety

Diamonds ♦️= Objective
Focused on positioning, treasure/objectives and scenario play

Spades ♠️ = Defensive
Focused on durability, spacing and minimizing damage

Clubs ♣️= Tactical
Focused on reacting to board state, synergy and flexibility

Combing 2 of these suits together will make an AI "deck" that hopefully mirrors the theme of a faction. For example:

Ironjawz: ❤️ + ❤️ (pure aggression, smash everything)

Stormcast: ♠️ + ♦️(enduring and disciplined, focused on the mission)

Skaven: ♣️ + ❤️ (tactical with chaotic aggression)

Nighthaunt: ♠️ + ♣️ (elusive, tricky, hard to eliminate)

There's obviously a limited amount of combinations, but Im hoping once I add the abilities into the mix the AI decks will feel like a lore friendly enemy faction. Im currently most of the way through assigning thematic action combinations to numbers 2-10 (Aces and face cards will be used for abilities instead of dice). This will obviously require a lot of play testing before release, but I thought I'd post in the meantime to tap community feedback. I'm excited for where this could lead; pie in the sky I'd like to finish this AI phase, move on to base/camp building mechanics that can influence the AI decks in phase 2, and tie it all together in phase 3 with narrative campaigns.

Thoughts, opinions, anything is welcome. We're all keeping this game afloat together.

reddit.com
u/Prestigious_Club_924 — 5 days ago