r/VideoGameAnalysis

▲ 345 r/VideoGameAnalysis+70 crossposts

We’re currently improving the Steam page for our horror FPS The Infected Soul.

Which version do you think looks better visually? (1 or 2)

Any feedback on layout, readability, or overall feel would really help us.

You can also wishlist the game from the link it would mean a lot to us 🙏

The Infected Soul – Steam Page

u/Guilty_Weakness7722 — 3 days ago

HOT TAKE! we should not critique games in a bad-good spectrum because its all subjective!

my opinion on the matter is that we humans made it all up and thats why its not correct to say things like "this game has great writing" the point is there is no objective truth and because of that we should change how we analyze games or even art in general like movies or drawings

there is also downsides of using the bad-good spectrum:

  • there could be a mismatch between the expectation and reality causing you to waste money on games that are just simply not for you for example i heard really good things about disco elysium about how great the characters and the writing are and well what do you know i didnt like neither so i was just left out disappointed and with bad feeling which get me to my next point
  • using this kind of language could make you feel bad like your taste is wrong or worse or shallow when it could have been avoided

if the discussion were more like for me-for you i would have found my kind of writing i like sooner like in the game "the forgotten city"

on the contrary you might say "well i believe there is an objective better games than other based on the fact that if i offer you to play 2 games one is breath of the wild and one is a no name new game without a budget you will most likely pick breath of the wild" but i would argue you mistake consensus with objectivity

in the end i think that if criticism was more focused on who is this for and why instead of why is this a masterpiece we would all find OUR games better and faster

thank you so much for reading all that, i would love to respectfully debate in the comments

reddit.com
u/Ok_Till_1280 — 3 days ago

Am i the only one who prefer to watch no commetary walkthrough's of games to see if a game is for me rather than watching youtuber reviews of them,Personally I prefer to do it this way so i can see a non bias look at the game im interested in checking out

..

reddit.com
u/Scary_Dance2628 — 2 days ago
▲ 6 r/VideoGameAnalysis+3 crossposts

'High on Life 2' Glitches Galore on PS5

I loved the first game, and I'm not even that much of a 'Rick and Morty' guy. The talking guns, ridiculous humour, and weird sci-fi worlds were a true novelty (for me) and the game felt fresh. I was excited to hear that there was a sequel, but worried about the lack of hype and staggered release dates.

The game definitely feels like High on Life, and I came to enjoy the skateboarding mechanic as it gives the game much needed energy. Some of the new Gatlians and side characters are fun additions, especially Travis and his whole sequence on the cruise ship. And there are also several missions that I thought were really clever and lived up to the innovation of the first like the boss fight in the Pause Menu.

HOWEVER, in my opinion as a casual gamer, a lot of the humour feels recycled from the first game, except less funny the second time round. Characters like Knifey become painfully overused, and the game constantly mistakes “loud and random” for... clever? There are long stretches where you’re just standing still listening to characters dump exposition on you, and the final act is one last boring blow to the face. I finished the game genuinely angry that I was forced to wait through that court scene. I didn't find it clever or meta or funny.

I bought it on PS5 (hard copy) the day it released. Technical issues galore. I had frame drops, frozen loading screens, broken prompts, and multiple moments where I had to reload checkpoints because triggers wouldn’t activate the next sequence. Honestly one of, if not the buggiest experience, I’ve had on PS5. I read the digital release MONTHS AGO was also shocking.

It’s frustrating because there are moments of creativity and fun (like the cult missions), but they are few and far between in a pretty bland game overall (compared to the first).

I've seen some really positive reviews praising the humour and story, only identifying the bugs as the primary weakness. I was a bit surprised by this, but maybe I'm way out of the loop? I'm curious what others here think.

My full thoughts if interested: High on Life 2 (2026) - Game Review

u/aussiereeltalk — 4 days ago
▲ 13 r/VideoGameAnalysis+1 crossposts

Hey guys! Hoping this is allowed here but please delete if I’ve broken a rule 😬

In short, I just released my first ever video essay over on YouTube, and it’s a beast! Over 2 hours and 23 minutes, I look at gaming from the early 90s to today, I go back to an old favourite game to clean up the PS3 trophies I didn’t get back then, and probably of most interest to y’all, I talk about the recent closure of EB Games’ stores in NZ and what that means to our community.

If you’ve taken the time to read this, or better yet watch the video, thank you so much! Would love to hear what you think, and there’ll be more coming in the future!

u/GrayFoxLives — 10 days ago
▲ 10 r/VideoGameAnalysis+8 crossposts

Hi everyone, I started not too long ago and I’m getting into video essays about games. My goal is to take a slightly different approach by focusing on the people behind the games—exploring the development struggles and the stories that shape them.

u/RawenV — 9 days ago