r/PUBGConsole

I cannot be convinced that the constant crouch slide is not some kind of input for cronus or xim

I have had random player on my team do this the entire time they are looting in buildings no where near any enemy. They're just crouch sliding all over the place for no reason at all.

reddit.com
u/Sensitive_Ad_1271 — 4 days ago

No one expects a second gas can!

I wish it was clipped a bit longer. I had just trapped the door at the sound of foot steps with the first gas can. Still an entertaining watch.

u/JTE1990 — 1 day ago

Patch Notes - Update 41.2

Original Post (pubg.com)

https://preview.redd.it/rigsm8urnn0h1.png?width=1920&format=png&auto=webp&s=76ba82b3c81abbbfe23561ef4bd8b9a79402e0ec

41.2 Highlights

https://preview.redd.it/2wkjgq8snn0h1.png?width=2160&format=png&auto=webp&s=14775daff118bc4f8856fb89c823db1d22ad82e0

Patch Report #41.2 | New Mode: PAYDAY, Harley-Davidson Collaboration, and New Execution Move

Live Maintenance Schedule (UTC)

※ The times shown below are subject to change.

  • Console: May 21, 01:00 - 09:00

Map Service

Check out the Map Service Report - Update 41.2 for the latest info on regional map preferences and rotations!

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

New Mode: PAYDAY

Introducing PAYDAY, a new mode in PUBG: BATTLEGROUNDS! Experience the thrill of a PAYDAY heist in the Battlegrounds. Breach, loot, and pull off a clean escape!

Further details can be found in the upcoming New Mode: PAYDAY announcement.

https://preview.redd.it/jmn91ozunn0h1.png?width=1920&format=png&auto=webp&s=eb1f4c857cf79c6176c0b7d520f1996959f1371a

Event Pass: PAYDAY
Join the PAYDAY Gang and pull off the perfect heist with Event Pass: PAYDAY.

Collaboration: Harley-Davidson

Stay tuned for an array of exciting updates related to our collaboration with Harley-Davidson! Be sure to check out the upcoming PUBG x Harley-Davidson announcement to learn how to obtain the Harley-Davidson skins, navigate the fresh Crafting page at the Workshop, and much more!

Harley-Davidson Container

https://preview.redd.it/030bmxnvnn0h1.png?width=1920&format=png&auto=webp&s=a03d7a052144f270f1d5a298df8d6d7b88404026

  • An exclusive Harley-Davidson container is available on the starting islands of Erangel, Miramar, Sanhok, Vikendi, Taego, Deston, and Rondo.
  • The container can only be unlocked by players who own Harley-Davidson skins.
    • If multiple Harley-Davidson skins are concurrently equipped, the system will randomly select one to display.
  • Only the player who unlocks the container and their teammates can operate or ride in the Harley-Davidson vehicle.
  • This feature can be utilized from the start of the match until players board the plane; once they do, the previously positioned container and the HARLEY-DAVIDSON™ vehicle will disappear.
  • Available in Normal Match, Ranked, and Casual Mode.
    • You can also meet the Harley-Davidson Container in Rumble, the weekend-limited competitive mode!
  • The Harley-Davidson Container will be available until the next update goes live.

World: Miramar

Secret Room

https://preview.redd.it/9k7nay7wnn0h1.png?width=1920&format=png&auto=webp&s=33fd01745b927e249f433c42a3be13d7897d6f19

Hidden deep within Miramar’s rugged deserts and cliffs are Secret Rooms that lead into abandoned mines. Traverse the dark underground passages and unlock doors with special Secret Room Keys to discover high-value loot that appears to have been hidden away for years.

Search for Secret Rooms amid the sandstorms of Miramar and secure rare items!

  • Secret Rooms containing high-value items have been added throughout Miramar.
  • Secret Rooms can be accessed using the world-spawned Secret Room Keys.
  • Available in Normal and Custom Matches.

Gameplay

New Feature: Execution with Melee Weapons

You can now execute downed enemies using melee weapons.

https://preview.redd.it/8reiaavwnn0h1.png?width=1920&format=png&auto=webp&s=f91d9bc48e2bc94c1d956bbd5f323b8eae0bc0e3

  • Available Melee Weapons : Machete, Sickle, Crowbar, Pan
  • Targets : Downed Enemies
    • Downed enemies cannot be inside a vehicle or being carried by another player.
  • How to Execute: Hold the interaction key (F) on a downed enemy.
  • Once the Execution initiated, the animation cannot be canceled. The action will be interrupted if the executing player dies or is displaced during the animation.

Developer’s Comment:

As introduced in our Roadmap video, PUBG in 2026 is bringing “Execution” animations to deliver a more stylish combat experience. This new action feature provides a more impactful way to eliminate enemies using melee weapons.

Previously, finishing off downed enemies often felt repetitive and lacked variety. With this update, players now have an additional tactical option beyond gunfire: executing enemies with melee weapons for a more satisfying combat finish.

The Execution feature is designed as an expandable feature rather than one-time additional content. While it launches with four melee weapons, we plan to continue expanding the system with additional weapons and themed animations to broaden both expression and gameplay choices.

Moving forward, we’ll continue enhancing the excitement and expressiveness of combat while preserving PUBG’s signature tension and intensity.

Blue Chip Tower Supply Call Improvements

Before After
Supply Call Cost 2 enemy Blue Chips → 4 enemy Blue Chips (after April 15 ~) 2 enemy Blue Chips
Supply Call Appearance Standard-sized Supply Drops (Same as Flare Gun Care Package) Mini-sized Supply Drops (Same as Emergency Support Flare Care Package)
Delivery Method Dropped after supply plane arrival Instantly delivered without a supply plane
Casting Time 10 seconds 15 seconds
  • Supply Drops are no longer delivered by plane, reducing the drop spread area.
  • The time between completing the cast and receiving the supply crate has been reduced.
  • The number of items obtainable from the supply crate has been reduced.
  • The drop rates for items obtainable from the supply crate have been lowered.

Developer’s Comment:

The Blue Chip Tower Supply Call feature added in Update 41.1 was introduced to provide players with more tactical options beyond reviving teammates during combat situations.

However, following the update, the feature was used more frequently than anticipated, resulting in increased acquisition of supply weapons and fatigue caused by frequent airplane sounds.

To address this, we implemented overall balance adjustments on April 15 to make Supply Drop Call-ins a more strategic choice. The required number of Blue Chips was increased from 2 to 4 to reduce usage frequency, while the supply crate composition and item probabilities were adjusted to lower reward expectations.

With Update 41.2, we’ve reworked the feature once again based on player feedback. To keep Supply Drop Call-ins accessible without making them overly mandatory, we lowered the cost back to 2 Blue Chips while increasing the casting time and reducing item acquisition rates.

Additionally, supply drops are now delivered instantly without a plane, helping reduce noise fatigue during matches.

Through these improvements, we hope Supply Drop Call-ins become an optional tactical tool rather than a mandatory gameplay element. We will continue monitoring gameplay data and making balance adjustments accordingly.

Gunplay

Notice on Weapon Removal

https://preview.redd.it/ivg7brv3on0h1.png?width=1920&format=png&auto=webp&s=e13ff9115d85b6c576788a1af3d673cc7c6ecb31

Starting with the June Update, the following weapons and all related content, including skins, will be removed from the game:

  • Weapons to be Removed
    • Mosin Nagant
    • R45
    • DP-28
    • PP-19 Bizon
    • P1911
    • QBU
  • Following the May Update, weapon skins related to the weapons listed above will no longer be obtainable or purchasable through the in-game Store, Workshop, or Crates. They will also become unavailable for trading on the Steam Market.
  • If you own bundles or crates containing skins for the weapons scheduled for removal, those bundles and crates will be updated to exclude the affected weapon skins, and compensation equivalent to the value of the removed skins will be provided.
  • Starting with the June 42.1 Update, previously owned weapon skins listed here will be removed, and compensation will be distributed according to the acquisition source.

 

Workshop

New item sets have been added to the Hunter's Chest and Archivist's Chest.

https://preview.redd.it/8zkgqrq8on0h1.png?width=1920&format=png&auto=webp&s=899d6117f7dde9bc34259b482b0fe9bec25c4ec5

  • Survivor Pass: Kiss the Sun

Workshop: HARLEY-DAVIDSON™

We’re bringing you a special collaboration with Harley-Davidson. Introducing new collaboration skins - craftable only through Special Crafting at the Workshop! Check out the upcoming PUBG x Harley-Davidson collaboration announcement for full details!

https://preview.redd.it/qk1g40d9on0h1.png?width=1920&format=png&auto=webp&s=c6fdf7f463afaa3c7bf8425546dfc9926af0bceb

Survivor Pass: Urban Animals

A brand new Survivor Pass is prepared for Update 41.2. Read more details on the May Store Update announcement!

https://preview.redd.it/dq2nu8kaon0h1.png?width=1920&format=png&auto=webp&s=69b308aa39f1fd097e4c23cec21e185414e55752

Bug Fixes

Gameplay

  • Improved the overall control responsiveness and visual quality of soccer balls on the Starting Island.
  • Fixed an issue where waypoints set by the observed team were not displayed in Observer Mode.
  • Fixed an issue where EVE character’s Dive Trail Effect continued to display after landing under certain circumstances.
  • Fixed an issue where the selected character preset was not maintained after reconnecting and being revived under certain circumstances.
  • Fixed an issue where high-magnification scopes that do not normally spawn on certain maps were given to bots.
  • Fixed an issue where the entire reticle of the Hybrid Scope (4x) was removed abnormally upon entering an EMP Zone.
  • Fixed an issue where items dropped from a vehicle trunk while inside the vehicle were positioned below the ground.
  • Fixed an issue where the All-In-One Repair Kit could repair beyond its intended usage count under unstable network conditions.

World

  • Fixed collision, texture, performance, and some other general Sanhok issues.
  • Fixed an issue where default effects were displayed abnormally at certain locations within the Sandstorm in Miramar.

UX/UI

  • Fixed an issue where the Equip Skin ON/OFF UI was displayed abnormally on the Hideout - Contraband Crate Preview screen.
  • Fixed an issue where items were not sorted by acquisition order after obtaining a new weapon while possessing items marked as newly acquired in the Hideout Disassemble screen.
  • Fixed an issue where a new reward notification marker was intermittently displayed in the mission tab despite there being no claimable rewards after completing weekly Workshop Pass missions.
  • Fixed an issue where marker alignment appeared abnormal on the outer edge of the compass UI after moving following marker placement at the same location as a teammate.
  • Fixed an issue where markers shook abnormally from side to side when overlapping in the center area of the compass UI.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed a clipping issue around the chest area when the female character wore the Flop the System Jacket.
  • Fixed an issue where the wrist became transparent when wearing certain gloves with certain three-quarter sleeve jackets.
  • Fixed an issue where part of the thigh became transparent when wearing the Cyber Survivor Bottom with certain boots.
  • Fixed an issue where the “Guardian Angel Longcoat” imprint was incorrectly included in the Workshop Survivor Crate.
  • Fixed an issue where the collection information for the “Guardian Angel Longcoat” item was incorrectly displayed as a Pass Reward.
  • Fixed an issue where certain Jammer Pack (Lv.2) items were missing from the probability view of the Stellar Blade Loot Cache.
  • Fixed an issue where parts of the outfit were displayed abnormally and obstructed the aiming view when wearing the Furious Fluff Jacket or Polar Bear Suit while using high-magnification scopes in the right-side seats of a vehicle.
  • Fixed an issue where the bottom border UI was displayed abnormally when the number of equipped items exceeded a certain amount in the Lobby Edit screen.
reddit.com
u/EscapingKid — 2 days ago

Mods deleting posts addressing the cheating problem under unreasonable pretense

A post trying to address the cheating problem in a more or less novel way, by getting cheaters to talk honestly (I assume anonymously, mostly) was just deleted by mods. That was my impression, anyway, it was the second attempt apparently, and quickly deleted.

Actually having cheaters talk openly and honestly would certainly be a very welcome change from the usual discourse.

The post was perhaps a bit scattered and did not serve itself well by appealing to "freedom of speech", but it was not "low effort" as reasoned by mods for deleting it.

Deleting posts using a lazy excuse, on the other hand, now that’s low effort.

reddit.com
u/TordenLive — 5 days ago

Is PUBG an addiction?

Over the last 10 years i have played PUBG on and off. I genuinely enjoy the game and the thrill of a chicken dinner. Every time i return to PUBG i always binge play it for a few months then i stop. Due to multiple reasons. Family, Friends, Work and it personally gets boring playing the same games all the time or even as I’ve got older sometimes I just stop gaming completely for months. Every time i return to PUBG i get hooked for bit till my next return. Now I’m fortunate to have found a nice balance and have never played the game non stop. My relapses are short lived we can say. As i have always prioritised real life over gaming. But i have noticed throughout the years that some people have let PUBG consume their life almost. The longest break i took from gaming was nearly two years recently. Family and work came first. But even in a two years hiatus I noticed the same names from two years prior. Are they addicted to PUBG and at what cost?

reddit.com
u/Certain-Choice-393 — 4 days ago

Nice little 3 piece. I finally stopped sleeping on the ace 32.

Think I am starting to prefer the 30rd quick mag. Also not sleeping on the ace anymore had a good night with it.

u/Acrobatic_Ask_4944 — 2 days ago

TV vs monitor

Do you play on a TV or monitor? Do monitor players have an advantage over TV players, and if so, how much?

I play on a TV, and sometimes I feel like certain players kill me in a weird, almost unexplainable way, like they kill me faster than normal. Especially low KD players around 1KD who somehow magically erase me or deal way more unexpected damage than they should, even when I know exactly where they are and peek very quickly or leave cover fast. It often feels like they can see me earlier than I can see them.

Edit: I’m wondering, if I’m playing on a TV and I get into a fight against someone playing on a monitor, does he actually have some kind of advantage over me because of input lag, slower response time, and things like that?

I’m a solo vs squad player with a 4 KD and 600+ average damage over 300+ matches this season(only normal matches, no ranked and no casuals), so it feels unbelievable to me that a brand new 0.5 KD player can sometimes deal way more damage than expected just because he started shooting at me before I even appeared after peek or leaving cover.

reddit.com
u/FantasticStruggle105 — 3 days ago