r/MinecraftPlugins

I've recently begun using a small plugin called "Identity Steal" for my public Minecraft server. (This plugin can be found on Modrinth.) The issue I've run into is that it's very limited in how much I know how to control and has become a nuisance for one specific reason.

Part of the plugin is that players receive a unique role attributed to their "identity". The issue is that every role can only be given to one player and no more. This is problematic as new players that join cannot get a "role" or "identity" as they are all "taken".

I have gone into every file and config I know how to reach which I've done through the server host files for my server.

If you know anything about plugins please have a look at it and lmk. I'm totally lost. Thanks

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u/BroGoCrazy77 — 7 days ago
▲ 2 r/MinecraftPlugins+1 crossposts

Looking for an MC Dev. Ideally you have experience creating plugins.

We have a popular 1.8-1.21 server with ranked bedwars, fun events...

Not a full-time job, but about 16h per week at a 25 EUR/h rate. Dm me!

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u/Warm_Movie_4571 — 6 days ago

Make sure whatever you recommend works with vanilla clients (no mods).

(note that i have no coding experience) (and i have no experience making servers, but i'm learning)

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u/SkibidiBalls67 — 6 days ago

Looking for reliable dev to make a custom trade like plugin. Paid

I’m looking for a developer to create a custom Minecraft plugin centered around a fabrication/forging system (similar in concept to Shopkeepers, but more GUI-driven and recipe-based).
Players will interact with an NPC at spawn to open a GUI where they can view custom items, see their required materials, and assemble them to craft the item. The system includes a full admin panel for creating and managing recipes, along with quality-of-life features like drag-and-drop support, flexible input methods (shift-click, etc.), and visual/audio feedback when crafting.
I have a detailed Google Doc and multiple screenshots that fully explain the layout, mechanics, and expected behavior.
Budget is $120+, and final payment can be discussed and agreed upon in DMs depending on scope and experience.

u/iBangYourDaddy — 5 days ago

So basically i got this crazy idea for a plugin. Thing is the only thing i know abt java is the boilerplate, if else statements, variables, and user inputs. Thats basically all

Like is it worth paying 200 bucks for a plugin rather than spending a year to work on a rough prototype? Lmk

reddit.com
u/Ok_Quantity5678 — 10 days ago

I'm looking for a plugin that lets players open shops, and works with Geyser. ChestShop would be great, but it lets you lie about what you are selling by listing a different item on your shop. There's no clear way to disable that, so it's out the window. This plugin looks great, but the dev said that Geyser support is untested. I'll probably test it out myself, but I'm wondering if there are any other options.

reddit.com
u/Just-A-Bokoblin — 10 days ago

I need someone who can make a killfarm detection and make punishes to punish the culprit.

This is for my mc server, inspired my donutsmp. Need it as everytime u kill someone, u get reqards

reddit.com
u/Acrobatic-Pack5147 — 8 days ago

Hello, this is my first post about any plugins that I have made, and I would like to share it with the plugin community.

"Server Homes" is a free, high-performance, and lightweight home management plugin designed for modern Minecraft server environments (1.21+). It provides a streamlined alternative to larger utility suites, focusing on reliability and a simple user experience.

Core Features

The plugin handles player home points without forgetting administrative control. The core features include;

  • Independent Data Storage, Player data is stored in individual, editable configuration files rather than a single monolithic database. This allows for easier manual adjustments and per-player backups.
  • Confirmation Logic, To prevent accidental data loss, the plugin includes a built-in confirmation and cancellation system for sensitive actions like overwriting or deleting homes.
  • Context-Aware Tab Completion, Command arguments are dynamically populated to improve workflow for both players and administrators.
  • Highly Configurable, The config.yml provides control over teleportation delays, cooldowns, and event cancellation (movement, damage, or interaction) to suit specific server gameplay styles.

Admin Tools

The administrative suite allows for comprehensive management of player homes without requiring direct access to the server files:

  • View all homes belonging to a specific player.
  • Teleport to player-specific coordinates across worlds (configurable).
  • Remove specific home points remotely.

The plugin, "Homes++," is currently stealing the original icon and branding assets belonging to Server Homes. This project, maintained by me (Tallenpeli), is the original source of these assets.

Links

u/Talleeenos69 — 13 days ago

I would like to use the spear as a base weapon for custom weapons like daggers, polearms, and some swords because of it's unique attack style and attack animation, but the blind spot of 2 blocks is a huge limiting factor. Is this hard coded or could it be controlled by a plugin?

As a side note, the right click ability is not desirable either for certain weapons. I currently use MMOItems to disable it but the interaction with a spear is visually undesirable I am assuming this is hard coded behavior as well and aside from disabling the right click interaction entirely, you cannot get around this, meaning no weapon with a spear as the base item will ever be able to use an off hand item like a shield.

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u/TakaraMiner — 6 days ago

Yesterday I was setting up a new server, i loaded all the plugins necessary but none of them showed up in the game, sometimes if I add only one or two then those shows up.

Ex - multiverse loads fine alone, but with the rest of the plugins it doesn't.

reddit.com
u/PapuGamerz — 12 days ago