r/HQhomebrew

▲ 61 r/HQhomebrew+2 crossposts

My favourite English HeroQuest (1989) expansion is the classic Adventure Design Kit (1990), as it gave us the ability to create our own content for HQ without having to use a photocopier, scissors, & glue.

The ADK consisted of a booklet, blank maps, bigger character sheets, & stickers of the quest icons.

This was not the first time we were told to make our own content however it was the expanded version of what was presented to us in the 1st printing of English HeroQuest (1989).

Suffice to say making HQ into whatever suits you has always been part of HQ, & every official quest release by MB Games, & Avalon Hill demonstrate that the only limit to the Game System is your creativity.

That's a point that needs to be made, HQ is not just a board game, it's a board game that operates on a Game System, & that system allows infinite tweaking, modification, & transformation.

That's why HCHQ exists, it's part of the official HQ system, the same way all House Rules are.

As for the products, all Hasbro (the owners of MB Games, & Avalon Hill) wants from us is our money, so as long as we are paying for their products, they don't care what we do with them.

So prepare for some more mature High Adventure in a World of Magic in video format on YouTube... eventually.

u/Venonomicon — 9 days ago
▲ 34 r/HQhomebrew+1 crossposts

Reviewed Trasure Card; Pesky Gnomes!!!!

Thanks to the previous inputs and suggestions I gave a rewrite to my little tribute to Golden Axe treasure card.

u/DM_Ikary — 3 days ago
▲ 10 r/HQhomebrew+1 crossposts

Legendary Actions

So, some of the homebrew I'm working on involves very large boss monsters. 3x3 or 4x4 where that particular quest will be just fighting that boss or maybe a handful of minions. These bosses usually have special abilities or Legendary Actions. The way I'm handling it is a deck of 6-10 Legendary Actions that determine the boss's behavior that round. A card played goes to a discard pile and the deck is reshuffled when all have been discarded. If you saw my Storm Dragon before, it has 6 Legendary Actions. Lightning Breath, Tail Attack, Wing Attack, and 3 Bite and Claw. I might add some more for lair abilities.

How would you handle the Legendary Actions deck? Play 1 card at random? Have a hand of cards that you draw into? Just have all of the cards? I'm leaning into having a starting hand of 4 or no starting hand but you draw 2 a turn. Either way, the deck isn't reshuffled till all have hit the discard pile.

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u/tcorbett691 — 7 days ago