r/GyroGaming

Don’t buy it for Gyro. 125hz😶

Don’t buy it for Gyro. 125hz😶

The idea is great, ergonomics really good, but this controller got 125hz gyro input and 125hz touchpad input (they add some smoothing, but input is 125hz). I tested wireless and wired connection, default and remapped with reWASD.

Maybe it’s ok for single player stuff , if u have like 100-144 fps, but 125hz input speak for itself.

Btw if there was a controller with same design, but like 500hz-1000hz gyro and 500hz touchscreen, it could be great.

u/oldmobilegamer — 4 hours ago

What's your go-to game to practice gyro while also having fun?

Okay, maybe most of us don't have a game where we practice gyro, but I just wanna be recommended games haha

u/ErmingSoHard — 22 hours ago
▲ 38 r/GyroGaming+2 crossposts

A beta tester's review on the Leadjoy Xeno Plus

DISCLOSURE: I am a beta tester for Leadjoy's Xeno Plus but have no other affiliation with the brand or any other controller maker. I received the product for free, but that does not affect my opinion as I was directly told by Leadjoy to be as honest as possible. No money was exchanged, and Leadjoy will be able to watch this video at the same time as anyone else. All opinions are my own, and there's no commercial interest involved in my review.

Hi everyone, got something that might interest some of you.

Recently, Leadjoy made their grand debut into the controller market with their extremely affordable and fully fledged Xeno Plus. Not only has it garnered a lot of attention due to its quality and features but also due to the fact that the lead designer of Bigbig Won was the lead designer of this controller, and it really shows! There's lots of features here that suggest that they have a keen understanding on what the FPS market wants.

I go over most of those important features in my video review and I am overall left impressed, despite the controller feeling a bit stiff in the sticks and buttons.

Unfortunately I criticize the gyro a lot, because despite the marketing there's many failings with it like:
- Low polling rate that doesn't reach 1000hz but is effectively 187hz
- Poor precision
- Incorrect scaling

So gyro won't be to the tastes of hardcore players. I go in detail over my testing methodology which should help reduce human error.

You should buy the Xeno Plus if:

  1. You have small hands
  2. Want great performance for a relatively low price
  3. Like the Flydigi Vader 4 back button set up
  4. Like the outer back buttons being micro switch
  5. Like AI joystick customization on the App

You should NOT buy the Xeno Plus if:

  1. Want pristine Gyro quality
  2. Want to use it on Linux with X-input or with DS4 gyro on a dongle.
  3. Need 2khz+ polling rate
  4. Like a Flydigi Vader 5 back button set up where you use both the middle and ring finger to hit the back buttons
  5. Need extra bumpers.

If you have any questions about the controller, feel free to ask away!

youtube.com
u/garrets_stories — 1 day ago

Title: AimLabs gyro issue

Is gyro supposed to lose responsiveness near the edges of movement in Aim Lab?

It feels like input gets dampened and I can’t keep moving the crosshair properly.

Not a wrist or hand range issue — I can still move the controller physically.

Is this normal, a setting issue, or a gyro limitation?

reddit.com
u/svenleegamerecords — 1 day ago

Ends the Antarctic engine test.

The realization that my current approach is more difficult to gain consensus on compared to existing conventional mappers.

I sincerely hope to see the gyro-user base grow and this scene expand further.

To those who took the time to test the engine and leave comments: thank you very much for your support.

u/Able_Fun_9238 — 1 day ago