r/GodotEngine
Been building this for a while and finally have something people can actually use.
The idea is simple:
For players → you just open the app, swipe through games, and play instantly. No installs, no waiting. It’s honestly kind of addictive just jumping between random games.
For creators → there’s a studio where you can upload your game (HTML or Godot web builds), publish it, and it shows up in the feed. The goal is that you can just drop your game in and get plays, and eventually earn from ad revenue, kind of like how TikTok works for videos.
So it’s basically:
- swipe → discover → play instantly
- upload → publish → get plays (and revenue share)
I originally built it because I was tired of installing games just to try them for 2 minutes and delete them.
Still early so I’m trying to figure out if this actually clicks or not.
If you want to try it:
https://apps.apple.com/app/id6758201935
Would love honest thoughts:
- as a player, does this feel fun or just a gimmick?
- as a dev, would you actually upload your game to something like this?
Bro, wtf is wrong with my SCP-939?
If any of you know how to make him patrol, and then attack when we get too close, then please, write the code so I can fix this. Also, how to make him stay down? Why is he flying??
Hey everyone!
I’ve been working on the first boss fight for my game and wanted to get some feedback.
Right now I’m focusing on:
- Clear telegraph before attacks
- Fast dash into a slam
- Strong visual + audio feedback (afterimages, impact effects, voice lines)
The idea is to make the attack feel threatening, but still readable and fair.
Just to clarify, this is not the real arena for battle, just a test scenery.
What you think about it?
- Is the telegraph clear enough?
- Is the timing too fast or too forgiving?
- Does the impact feel satisfying?
Everything is still work in progress, so I’d really appreciate any thoughts or suggestions!
Thanks :)
Help me make SCP-173 in Godot 4.
So, I'm kinda beginner in Godot, I can't make SCP-173 in Godot, can anyone help me, please?
TileMapLayer Help. how do i make it draw on top of another tile and make it so it doesn't erase the tile?
Where are it's layers? i can't seem to understand them
First hours after map creation. Basic sailing built. No island details yet.