
The success of Dispatch changed AdHoc Studio’s internal plans, and they’re now finding ways to explore specific stories and characters within the universe.
More interviews done by AdHoc Studio for Brazilian outlets during gamescom latam 2026 are coming out, and with them some really interesting stuff about the future of the franchise showed up.
Here’s the most relevant info translated:
The success of Dispatch seems to have opened doors for the future of the franchise. During gamescom latam 2026, Nick Herman, the game’s director and co-founder of AdHoc Studio, commented on the possibility of new content and a continuation of the project — although he avoided revealing concrete details.
In an interview with Voxel, Herman explained that the studio was already envisioning a bigger future for the Dispatch universe while the first game was still in development. According to him, the positive reception from players ended up changing the team’s internal plans, which can now consider new stories and characters within that universe.
The creators of Dispatch hint at plans for a sequel.
When talking about a possible continuation, Nick Herman kept things mysterious, but made it clear that there are ideas being discussed internally. “If I talk about what I’d like to explore, I’d basically be telling you what’s going to happen,” the director joked.
According to him, Dispatch was always created with a long-term vision in mind, but the studio didn’t expect to get the chance to expand the project this soon. Now, with the positive reception from players, the team sees a lot of potential in continuing to develop the game’s characters and stories.
Herman also said the team is still figuring out just how far they can take the franchise. “There’s a lot of opportunity and a lot of characters we want to keep exploring,” he said.