



Buildings and Vehicles id like to see in CS2 part 2:
if anyone would like to make some or all i will pay alot of money depending on what it is




if anyone would like to make some or all i will pay alot of money depending on what it is
Drive past it regularly and always thought it was a nice looking building. Would fit very well in both European & North American cities!
Finally released: West Virginia State Capitol. This one was a challenge to get out there!
I want to use the Stadium Station in a sports district im building but would like to use it as a train instead of a metro station (using either the variation 1 design). Would someone be able to help me out?
I would also be happy with just being told how to do it myself as im not sure how to use the asset editor.
I would like to be able to change the location mods are saved without using a 3rd party program or messing with windows/linux/mac code. I want mods to save to a mods folder like literally every game I've played before this one. My OSD drove is only 256 gb and it;s for the OS only, I can;t drop 200 canadian on a 1 tb NVME right now and I don't want to install all these other mod launchers, I'm tired of doing that.
The other SimCity radio station mods seemed to break ExtendedRadio entirely so I thought I'd make my own. I really loved the SimCity games and the music was fantastic! Totally ideal for building your perfect metropolis!
This mod contains all the music from the SimCity 2013, SimCity 2013 Cities of Tomorrow, SimCity 2000, SimCity 3000 and SimCity 4 Deluxe soundtracks, seperated neatly into their own radio stations.
Chill out to those nostalgic tunes while you build your cities! Workshop page: https://mods.paradoxplaza.com/mods/141371/Windows
Looking for a CS2 mod to replace props and vegetation on assets and roads, similar to BOB or the old Prop It Up! mod from CS1.
Better Bulldozer works to get rid of subelements, but I don't want to have to then go in and individually replace them with new ones - I want to be able to change the prop that's already there so it remains in the exact same spot as part of the asset.
I feel like I'm constantly fighting against prop randomization with CS2 assets. For example, I have a pedestrian road that has different segments where it intersects with other roads or does/doesn't have quay walls, and the game gives each of these segments different lampposts. I want to be able to go in and replace the lampposts in these segments so that they're all identical.
Is there any working mod in cities skylines that can change the weather from winter (snow) to summer (without snow)?? There was a mod that worked 2years ago but it doesnt write now. So if there is a new or fixed mod please let me know
Hi all, I am looking for the mod creator Davidson741. He has published quite a few nice Toyota assets but hasn't been able to nail the steering yet. He has been working hard to get it and has asked for a tutorial on the prius v mod. I was able to possibly get him some help but we aren't able to reach him. If you're here and still need help, can you let me know? I will connect you with the help!
I'm looking forward to using your vehicle assets!
Hey everyone! It has been a while since the release of my Raised Curbs and Planters prop pack. This time, I am announcing another pack with a similar concept, but as modular pavements!
Available on PDX Mods Now! https://mods.paradoxplaza.com/mods/141118/Any
Here are the main features:
16 Props in various sizes and shapes - Ranging from 1.2 to 8 metres. You can find the props in the Props -> Park menu.
Versatile for detailing - Build custom pavement edges, divider islands, medians, and steps.
Fully Modular - Combine different props to build odd shapes and even complicated geometry with height variation (Move It and Anarchy required).
Vanilla-matching dimensions and textures - The small and large variants match perfectly with the 2m and 5m road medians in-game. The pavement and curb textures also match the vanilla roads.
Non-terrain conforming - Props stand upright on sloped terrain. Perfect for creating terraces and steps.
Special thanks to elGendo87 for extracting the pavement and curb textures.
Make sure to check out their Vanilla Pavement and Vanilla Curb.
I would like to hear your feedback on this pack, or any suggestions for my next project!
My first asset release, a modern metro station based on Old Street Station in London, is now available on PDX Mods: https://mods.paradoxplaza.com/mods/141059/Any
This version of the station has been genericised to fit into a wider range of cities and a larger variant which is closer to 1:1 with the real station will be released soon. Please read the PDX Mods description carefully for details on other versions.
Hi! I’ve been playing CS2 for a while and one thing I constantly find myself doing is keeping a separate post-it list of tasks outside the game, especially when I’m deep in development phases and want to save decorating or zoning for later.
Is there a mod that adds a collapsible in-game checklist or notepad? Something you can jot notes in and minimize when you don’t need it? If that doesn’t exist yet, consider this a free idea from someone with zero coding ability 🤣
Would love to know if anything like this already exists!
Hello there all together,
first, i'm sorry for the inconveniences, but let me explain.
i recently updated the mods for all VAG stations. this includes:
VAG Unidirectional Tram Stations
I managed to reduce the immense data clutter that i created (every one of those stations came with its own textures) to a minimum, by making the Prop Pack a dependency for the other mods and remove the own textures from them. this should significantly reduce the loading time for those packs, as only one texture will be loaded on startup and can be used for all the stations.
unfortunately this also means, that you will now need the Prop Pack if you want to continue using those stations.
you can get them here: https://mods.paradoxplaza.com/mods/133605/Any
the WE integration of unMaestro will be updated soon.
thank you for your patience and see you all in game!
give your loved ones a call/text! <3
Jenny / Vodahmin
I have been trying to publish my first mod this evening but keep running into this error when publishing from Visual Studio 2022. Could not publish mod: No social profile exists for the account I have linked my account to the Paradox forum and I have a username, I've filled out my profile and linked my Steam account so what gives? Is there a cache I have to clear or an account I have to relink?
If you have run into this problem before and know how to fix it I'd super appreciate it if you could share the solution as I couldn't find anything about this error while searching online.
I'm attempting to create Night City from the Cyberpunk 2020 game and I could use some help in locating some skyscrapers that at least somewhat match the look of the Corporate Plaza ones. I found one that could pass for the Arasaka tower - the Eminence made by Quad Rioters (third pic).
I've been scrolling through various searches on the workshop, but so far I haven't seen anything that jumped out at me. Although I have downloaded a bunch of cool towers. So if anybody knows the name of a tower that might double for one of these, please let me know.
I want to use the Stadium Station in a sports district im building but would like to use it as a train instead of a metro station. How do I use the asset editor to change it from a metro to a train station?