r/BuiltFromTheGroundUp

When was "the golden age of racing games" by your definition?

I'd say early 2000's to mid 2010's.

Need for Speed (Shift included)

Burnout

Grid

Dirt

Early Forza

Gran Turismo

Midnight Club

I'm definitely missing a few other bangers

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u/Nice-Pikachu-839 — 3 hours ago

Racing game soundtrack peaked when ts dropped. But I rarely see anyone in the nfs nfs fandom mention this. Also technically this was the first nfs which had visual customizations (technically)

u/reayen — 22 hours ago

Not sure if this take is hot, but I went back to TCM after playing a bunch of FH6... and I'm just enjoying it much more?

I played FH6 for a while but at some point I was feeling like... Not having fun and bored?

Don't take me wrong, the map is amazing... but then I was complaining in my head about a bunch of stuff, so I decided to try TCM again after some years.

Not sure how to explain it... but to me it just instantly felt like an actual "game" compared to FH6. It's like in FH6 I'm driving around in a screensaver, while in TCM I'm actually playing a videogame. I'm addicted again and I just don't care about going back to FH6.

A couple of pro and cons from the point of view of a mostly single player enjoyer:

  • FH6 customization sucks as usual, nothing new besides Forza aero and liveries. TCM customization is actually pretty great, both in terms of car parts and over the top cosmetics. Yes it feels more arcadey but whatever.
  • Loading screens! Everything is just faster in TCM. FH6 felt like a slideshow at times, so many transitions, loading screens, waiting for stuff
  • Content and variety. Lot of different playlists properly themed differently. Also yes Ubisoft sucks, but one thing can be said about them: they keep updating their games. Found a bunch of new stuff when I logged back in: RC Cars? NASCAR? I didn't even try these yet but I'm looking forward to it.
  • Driving physics are not the best in TCM I admit it, but they're OK. I still have fun driving around and racing. FH driving feels much more grounded and makes more sense.
  • Upgrading cars is controversial, it's like NFS Payback but way better. Not sure which one I prefer, but I've seen people calling FH a Car RPG, and I think TCM is much more that then Forza.
  • Progression. FH is more like here it is you can do whatever, enjoy. TCM I feel has a nice structure with the playlists, challenges, unlocks and such. I always find myself wanting to progress some parts of the game
  • Map and Graphics in TCM are not amazing, but still enjoyable. The map has a lot of variety actually, and not sure why, but feels way more alive. That said FH6 looks amazing in comparison for sure. 60FPS lock in TCM sucks, but I play on PC and using Frame Gen just fixed that for me.
  • Multiplayer is a bit lacking in TCM. I wish it had some normal and spec racing, and other fun activities. That said, Grand Races are still lots of fun.

I know nobody asked for this, just wanted to share my opinion. I think if a game would have both pros from FH and TCM, it would be the perfect festival racer...

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u/PM-Me-Your_PMs — 22 hours ago

What racing games are you getting during the steam summer sale?

Curious what racing games you guys have picked up?

u/iKubbs — 1 day ago

Summary of me finishing the Screamer 2026 storyline

I was heavily invested on the story at the endgame, since it took like tons of episode to unlock the final character (before unlocking the tournament crew). I expect that everyone except Mr. A would survive in the end but damn, it left me a cliffhanger. Gabriel Mertens death, to Lavinia being either survived or be the next Mr. A, who knows…

u/DatGCoredri — 1 day ago

You can't make this up, TDUSC devs will put R34 GT-R behind paywall where it's free in every other racing game

I don't know what to say anymore, this shit is so hilarious. Nissan Skyline R34 GT-R is behind a paywall (Season Pass) in TDUSC. A car that is free in every racing game where R34 is lmao. You can't make this shit up.

u/VX97 — 2 days ago

FH3's Blizzard Mountain DLC really overachieved for it's time and price

Bought all DLCs of FH3 when it came out, but due to many things happening at the time I never played them thoroughly until 10 years later, and I am instantly amazed by how good Blizzard Mountain looks and feels.

The elevation of the map is much more varied than main game, and managed to eliminate the "flat" look of some places in Australia. Texture is hugely improved as well, with snow already having full 3D tire treads and with great detail. Physics is still hardcore, even with snow tires equipped you are still facing constant wheelspin, not to mention ice patches on the road. And finally the beautiful and brutal blizzard weather, causing a almost whiteout effect, which is never replicated in any other FH games to date.

Combined with the sharp and crystal clear visual, Blizzard Mountain is basically one of the best snow-themed racing game up to date, I can only think of Motorstrom Arctic Edge can be comparable in arcade games. I wish similar setting can be happened again in FH6 or later games, since top 3 places with heaviest snowfall in the world are all located in Japan.

u/B21993 — 2 days ago

Why the racing genre sucks today

The racing genre nowadays sucks,and here's why,if u try to innovate and making something different with only ONE non-realistic feature,people cry and complain saying it ruins the experience although it is completely optional to use and not an obligation outside specific missions (like clutch with the Harpoon hook and created controversia) and that it is not like Forza and that Forza is better,people want the same stale thing.

BUT, if you try to follow the Forza Fórmula with a festival themed game but a bit different to have some identity and some personal style, then people complain and cry saying that it is just a bad Horizon Cheap Copycat (just like Motorfest) and say that Forza is better and the other game is complete trash and must be dead.

And If you try to make arcade physics easy to understand without realism because that's not the focus of your game, yet not bad driving, people cry saying they suck and are very bad (just like they say for every single arcade non-Forza game) and they should be like Horizon driving physics, people want Horizon over and over again, they don't want anything else, they juat wanna be stale, they conplain about not having innovation yet when they are given some of it, they start complaining

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u/Cool_Confection_4357 — 3 days ago
▲ 89 r/BuiltFromTheGroundUp+1 crossposts

90% of Firebrand Games' development budget on Need For Speed The Run Wii/3DS goes toward for this bazongas shot

Thankfully she must had applied super glue on

u/temukizi777 — 3 days ago
▲ 12 r/BuiltFromTheGroundUp+2 crossposts

Alright, things happened. (Hummer H1 run).

Mc3 is my fav game and ive been playing it for way too long.

ive searched and found nothing... is this the first ever fully recorded Hummer H1 only run for the career mode? Considering starting in Tokyo for grinding money to buy it before starting Career Mode...

My rules:

No Cheats
No Bugs
No Glitches
No Abilities (agro)
No Save Estates.

Part 0: https://www.youtube.com/watch?v=VfzexA5AmcU

Part 1: https://www.youtube.com/watch?v=8_PmCLfsuKQ

u/FelipeSL622 — 3 days ago

they got the Nfs Heat's " YES OFFICER" type of voice acting in this game im dying 🥀

it looks very promising but voice acting is so over the top bro... i cant take it seriously.

u/socialistmariner22 — 4 days ago