r/BedrockRedstone

▲ 12 r/BedrockRedstone+1 crossposts

Binary and decimal adder

This was made by me with no tutorials and only using my own designed parts.
1=0 2=0 3=0 4=1 5=1 6=1 7=1 8=1 9=1
0. 0. 1. 0. 0. 0. 1. 1. 1
0. 2. 0. 0. 0. 1. 0. 0. 1

  1. 0.    0.      0.     1.    0.    0.    1.    0
    

Any suggestions are appreciated but no pictures etc only describe the function and use case.

u/Ro-bro-brown — 18 hours ago

This repeater is blocking the signal and i cant figure out why.

im not good with this stuff, so there’s probably something obvious im missing here, but i seriously dont get why this is happening, none of the reasons i could find online for something like this seem to apply.

u/Cactus_dave — 1 day ago

Do 0 tick kelp farms work now?

About 2 years ago, or a year ago, i dont remember when, the point is that I know that the kelp farms stopped working, they got patched. But recently I saw clips from 2 months ago building simmilar models. So I wonder: are those working again? Since when? What happened?

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u/DueJuggernaut1997 — 1 day ago

Excavation Assistance Needed

Im trying to carve out a large underground space for a base and a few farms on a realm. i know theres no tnt dupers on bedrock but if any other ways exist please let me know

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u/Tasty-Initiative7803 — 3 days ago

I've designed my own 64 furnace array

I designed this in survival, testing with hoppers over chests at first. Found that hoppers were taking 2 items, so I extended the platform and it almost worked but last few kept taking 2. So I waterlogged it and added sporadic powered rails. This sorted fuel. But the rails were in the way for the input, so I tweaked that a bit and added the lift/drop at the end of each line. This array is 64 furnaces and takes items/fuel at 1:1 ratio and distributes it evenly. The next step is to add my 64 item clock input and it should be functional. (Hopper minecart will go under all the furnaces when the last item is smelted per stack)

Opinions? Please don't hate on me using my phone, my Xbox is in repair atm and I can't log into PlayStation to save my screenshots 😭😭

u/DreDott — 3 days ago

Assistance needed

Im trying to make a tileable autosorter for the realm I play on. Have lots of materials except slime. If a design exists I cannot find it. Preferably no copper golems unless they are able to be quieted. If its perfect I will pay you

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u/Tasty-Initiative7803 — 3 days ago

Been a long time Java redstoner and this is my first 4x4 on bedrock (with some help from a friend)

A majority of the door is my work but I had a little help with tweeking and bug testing with a friend. And Ignore the horrendous amount of observers, it worked and I’m happy

u/Bottle-brush-man5643 — 6 days ago

why don't bedrock users make computers?

why don't many bedrock users make any computers, even on this server, it's mainly just contraptions i think, also i tried to make one with my limited knowledge in computing, what do you guys think?

u/cubingmikr — 9 days ago

Flying Machine Bamboo Farm

Can anyone suggest a flying machine based bamboo farm for Bedrock? I found a few but they were all more than a year old and I’m not sure they will still work.

Thanks for any suggestions.

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u/Purple_Butthole — 9 days ago

Storage System Water Streams

Im building a massive storage system for my survival world and cant seem to make a water stream system that is reliable, can anyone help me out with this?

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u/zqxqz177 — 8 days ago

Storage hall cover door (My first redstone creation)

This is something I made by my self. The idea was influenced a bit by a video by Green_Jab. His design is for java edition. As I'm just a beginner, my bedrock version isn't as good as his but it's still nice. The second part of the video shows a single slice of the design. To tile it, replace the forward facing observer with a trapdoor every other tile. If you want to ask any questions or want more images, please comment.

u/ManufacturerLong7798 — 9 days ago

How do i make a fishing rod detcter in minecraft bedrock

im trying to make a fishing rod detecter in minecraft bedrock if I figure it out it will revalutionize minecraft bedrock i need this macanic to be able ro fire my orbital cannon wirelessly any help appreciated

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u/MeasurementQueasy267 — 6 days ago
▲ 3 r/BedrockRedstone+1 crossposts

Cactus tower and Property

I’ve spent quite a bit of time creating farms to get resources to properly build in a superflat environment

u/ContractSouthern2508 — 8 days ago
▲ 3 r/BedrockRedstone+1 crossposts

A solution to have increase daytime without addons and still being able to go to sleep

There are many players who want to have longer days to enjoy building and exploring.

Several solutions exist, but what I found was:

  • The "Longer Days" addon is broken, at least when we tried it on our server. Day didnt progress at all after a while or very unreliably. Didnt really look into other addons as they were quite outdated.
  • The common solution using command blocks and time add commands works, but since it requires to disable the day/night cycle, players will not be able to go to sleep normally.

So I have come up with another solution based on command blocks that allows to...

  • Increase day length to your liking
  • Keep night length original
  • Still be able to go to sleep to skip night

I don't know if a similar solution has been showcased before, but I thought I'd just share it.

Prerequisites:

  1. Turn off day/night cycle off initially: /gamerule dodaylightcycle false
  2. Turn off command block output to prevent chat spam: /gamerule commandblockoutput false
  3. Obviously, cheats need to be enabled and you need have the operator role.

Overview image:

https://preview.redd.it/2589ttdld4xg1.png?width=840&format=png&auto=webp&s=2ab06894a15dfe0f3770b7413bd001de588483b2

The command blocks are numbered for reference below.

Guide:

  • The redstone contraption will not be explained in detail. It's simple. Basically, the daylight sensor powers command blocks [1] and [3] during the day. When it turns night, it powers command block [2]. It will never power all command blocks at the same time, which is important.
  • Command block [1] is responsible for progressing the day and is configured as follows:
    • Type: Repeat
    • Condition: Unconditional
    • Redstone: Needs Redstone
    • Execute on First Tick: True
    • Delay in Ticks: 2 (this will make the day twice as long)
    • Command: /time add 1
  • Command block [3] is responsible for disabling the day/night cycle once night is over so we can manually progress the day, and configured as follows:
    • Type: Impulse
    • Condition: Unconditional
    • Redstone: Needs Redstone
    • Delay in Ticks: 0
    • Command: /gamerule dodaylightcycle false
  • Command block [2] is responsible for enabling the day/night cycle once night begins, so the night can progress as usual and going to sleep works, configured as follows:
    • Type: Impulse
    • Condition: Unconditional
    • Redstone: Needs Redstone
    • Delay in Ticks: 0
    • Command: /gamerule dodaylightcycle true
  • When you finished building and setting up the command blocks, you could build bedrock blocks around the contraption to prevent unintended things to happen to it (you can also roof it with bedrock, just make sure the daylight sensor can still get light!)
  • Important: In order to have the "clock" running when it is outside of the simulation distance, you need to add a ticking area:
    • Execute command: /tickingarea add circle ~ ~ ~ 2 TimeEngine
    • The ticking area could probably be optimized regarding its size. I am not experienced with them.

With this setup, your days will be twice as long while night stays the same as originally. You can also still go to sleep normally. You can also still use commands such as /time set day.

I havent found any issues with this solution. Hope it helps someone and please let me know if it works for you! :)

Edit:

  • This solution does not (yet?) account for sleeping during daytime while a thunderstorm is active. If anyone has ideas how to make this possible reliably, please let me know.

Edit 2:

  • With this exact setup, you will be able to go to sleep once it's fully night only (so the sensor turns fully off). Normally, players can go to sleep slightly earlier, so when there is still some light that a sensor would detect. To improve this aspect of the "device" and allow yourself to go to bed earlier like in "vanilla" day/night cycles, you can add redstone between the sensor and the repeater. I suggest 6 redstone. This should allow you to go to sleep and skip night at the same time as in "vanilla".
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u/FunNegotiation423 — 8 days ago