Help me find games with these features please?
Hi all,
I'm making a game world where there's a lot of systems and I want to offer some method of automating most of them, but I need decent examples of the features in terms of automation. My thinking is that you'll typically start them off by hand and then develop automation over time as you gather resources in the world.
So can anyone suggest good examples of automation for the following:
- Cooking
- Farming
- Mining
- Trading
- Warehousing/Storing
- Research
- Energy supply and management
- Base expansion/building
Ideally, I'm looking for examples where there are multiple stages of automation so there's more progression options. Most of these aspects will be interwoven (cooking can lead to new trade routes and new ingredients etc)
Thanks for any suggestions
u/zoombapup — 3 days ago